Browsing EG 2019 - Tutorials by Title
Now showing items 1-5 of 5
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Deep Learning for Computer Graphics and Geometry Processing
(The Eurographics Association, 2019)In computer graphics and geometry processing, many traditional problems are now becoming increasingly handled by data-driven methods. In an increasing variety of problem settings, deep networks are state-of-the-art, beating ... -
EUROGRAPHICS 2019: Tutorials Frontmatter
(Eurographics Association, 2019) -
Learning Generative Models of 3D Structures
(The Eurographics Association, 2019)Many important applications demand 3D content, yet 3D modeling is a notoriously difficult and inaccessible activity. This tutorial provides a crash course in one of the most promising approaches for democratizing 3D modeling: ... -
libigl: Prototyping Geometry Processing Research in C++
(The Eurographics Association, 2019)Modern geometry processing algorithms depend on an ever-growing toolbox of fundamental sub-routines and data structures. Prototyping from scratch requires much time building basic tools rather than focusing on the novel ... -
Smoothed Particle Hydrodynamics Techniques for the Physics Based Simulation of Fluids and Solids
(The Eurographics Association, 2019)Graphics research on Smoothed Particle Hydrodynamics (SPH) has produced fantastic visual results that are unique across the board of research communities concerned with SPH simulations. Generally, the SPH formalism serves ...