Now showing items 1-20 of 43

    • Curvature Continuity Conditions Between Adjacent Toric Surface Patches 

      Sun, Lanyin; Zhu, Chungang (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Toric surface patch is the multi-sided generalization of classical Bézier surface patch. Geometric continuity of the parametric surface patches plays a crucial role in geometric modeling. In this paper, the necessary and ...
    • Subdivision Schemes With Optimal Bounded Curvature Near Extraordinary Vertices 

      Ma, Yue; Ma, Weiyin (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      We present a novel method to construct subdivision stencils near extraordinary vertices with limit surfaces having optimal bounded curvature at extraordinary positions. With the proposed method, subdivision stencils for ...
    • GPU-based Polynomial Finite Element Matrix Assembly for Simplex Meshes 

      Mueller-Roemer, Johannes Sebastian; Stork, André (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      In this paper, we present a matrix assembly technique for arbitrary polynomial order finite element simulations on simplex meshes for graphics processing units (GPU). Compared to the current state of the art in GPU-based ...
    • Binocular Tone Mapping with Improved Overall Contrast and Local Details 

      Zhang, Zhuming; Hu, Xinghong; Liu, Xueting; Wong, Tien-Tsin (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Tone mapping is a commonly used technique that maps the set of colors in high-dynamic-range (HDR) images to another set of colors in low-dynamic-range (LDR) images, to fit the need for print-outs, LCD monitors and projectors. ...
    • Translucent Image Recoloring through Homography Estimation 

      Huang, Yifei; Wang, Changbo; Li, Chenhui (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Image color editing techniques are of great significance for users who wish to adjust the image color. However, previous works paid less attention to the translucent images. In this paper, we propose a new method to recolor ...
    • Unsupervised Deep Single-Image Intrinsic Decomposition using Illumination-Varying Image Sequences 

      Lettry, Louis; Vanhoey, Kenneth; Van Gool, Luc (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Machine learning based Single Image Intrinsic Decomposition (SIID) methods decompose a captured scene into its albedo and shading images by using the knowledge of a large set of known and realistic ground truth decompositions. ...
    • Decomposing Images into Layers with Advanced Color Blending 

      Koyama, Yuki; Goto, Masataka (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Digital paintings are often created by compositing semi-transparent layers using various advanced color-blend modes, such as ''color-burn,'' ''multiply,'' and ''screen,'' which can produce interesting non-linear color ...
    • Modeling Fonts in Context: Font Prediction on Web Designs 

      Zhao, Nanxuan; Cao, Ying; Lau, Rynson W. H. (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Web designers often carefully select fonts to fit the context of a web design to make the design look aesthetically pleasing and effective in communication. However, selecting proper fonts for a web design is a tedious and ...
    • Local and Hierarchical Refinement for Subdivision Gradient Meshes 

      Verstraaten, Teun W.; Kosinka, Jiri (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Gradient mesh design tools allow users to create detailed scalable images, traditionally through the creation and manipulation of a (dense) mesh with regular rectangular topology. Through recent advances it is now possible ...
    • Shape and Pose Estimation for Closely Interacting Persons Using Multi-view Images 

      Li, Kun; Jiao, Nianhong; Liu, Yebin; Wang, Yangang; Yang, Jingyu (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Multi-person pose and shape estimation is very challenging, especially when the persons have close interactions. Existing methods only work well when people are well spaced out in the captured images. However, close ...
    • Sit & Relax: Interactive Design of Body-Supporting Surfaces 

      Leimer, Kurt; Birsak, Michael; Rist, Florian; Musialski, Przemyslaw (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      We propose a novel method for interactive design of well-fitting body-supporting surfaces that is driven by the pressure distribution on the body's surface. Our main contribution is an interactive modeling system that ...
    • Automatic Mechanism Modeling from a Single Image with CNNs 

      Lin, Minmin; Shao, Tianjia; Zheng, Youyi; Ren, Zhong; Weng, Yanlin; Yang, Yin (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      This paper presents a novel system that enables a fully automatic modeling of both 3D geometry and functionality of a mechanism assembly from a single RGB image. The resulting 3D mechanism model highly resembles the one ...
    • Skeletex: Skeleton-texture Co-representation for Topology-driven Real-time Interchange and Manipulation of Surface Regions 

      Madaras, Martin; Riecický, Adam; Mesároš, Michal; Stuchlík, Martin; Piovarči, Michal (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Mesh processing algorithms depend on quick access to the local neighborhood, which requires costly memory queries. Moreover, even having access to the local neighborhood is not enough to efficiently perform many geometry ...
    • Improved Use of LOP for Curve Skeleton Extraction 

      Li, Lei; Wang, Wencheng (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      It remains a challenge to robustly and rapidly extract high quality curve skeletons from 3D models of closed surfaces, especially when there are nearby surface sheets. In this paper, we address this challenge by improving ...
    • DMAT: Deformable Medial Axis Transform for Animated Mesh Approximation 

      Yang, Baorong; Yao, Junfeng; Guo, Xiaohu (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Extracting a faithful and compact representation of an animated surface mesh is an important problem for computer graphics. However, the surface-based methods have limited approximation power for volume preservation when ...
    • Generative Adversarial Image Super-Resolution Through Deep Dense Skip Connections 

      Zhu, Xiaobin; Li, Zhuangzi; Zhang, Xiaoyu; Li, Haisheng; Xue, Ziyu; Wang, Lei (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Recently, image super-resolution works based on Convolutional Neural Networks (CNNs) and Generative Adversarial Nets (GANs) have shown promising performance. However, these methods tend to generate blurry and over-smoothed ...
    • Defocus and Motion Blur Detection with Deep Contextual Features 

      Kim, Beomseok; Son, Hyeongseok; Park, Seong-Jin; Cho, Sunghyun; Lee, Seungyong (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      We propose a novel approach for detecting two kinds of partial blur, defocus and motion blur, by training a deep convolutional neural network. Existing blur detection methods concentrate on designing low-level features, ...
    • Deep Video Stabilization Using Adversarial Networks 

      Xu, Sen-Zhe; Hu, Jun; Wang, Miao; Mu, Tai-Jiang; Hu, Shi-Min (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Video stabilization is necessary for many hand-held shot videos. In the past decades, although various video stabilization methods were proposed based on the smoothing of 2D, 2.5D or 3D camera paths, hardly have there been ...
    • Instant Stippling on 3D Scenes 

      Ma, Lei; Guo, Jianwei; Yan, Dong-Ming; Sun, Hanqiu; Chen, Yanyun (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      In this paper, we present a novel real-time approach to generate high-quality stippling on 3D scenes. The proposed method is built on a precomputed 2D sample sequence called incremental Voronoi set with blue-noise properties. ...
    • A New Uniform Format for 360 VR Videos 

      Guo, Juan; Pei, Qikai K.; Ma, Guilong L.; Liu, Li; Zhang, Xinyu Y. (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Recent breakthroughs in VR technologies, especially in economic VR headsets and massive smartphones are creating a fastgrowing demand for 3D immersive VR content. 360 VR videos record a surrounding environment in every ...