37-Issue 7
Browse by
Pacific Graphics 2018 - Symposium Proceedings
Hong Kong, China
8-11 October, 2018
(for Short Papers and Posters see PG 2018 - Short Papers and Posters)
Registration and Reconstruction
Online Global Non-rigid Registration for 3D Object Reconstruction Using Consumer-level
Depth Cameras
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Biorthogonal Wavelet Surface Reconstruction Using Partial Integrations
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Semantic Reconstruction: Reconstruction of Semantically Segmented 3D Meshes via Volumetric
Semantic Fusion
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Lighting and Ray Tracing
Light Optimization for Detail Highlighting
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Directing the Photography: Combining Cinematic Rules, Indirect Light Controls and
Lighting-by-Example
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paper ] [meta data
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Fast Global Illumination with Discrete Stochastic Microfacets Using a Filterable Model
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Feature Generation for Adaptive Gradient-Domain Path Tracing
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Geometry Processing
Mumford-Shah Mesh Processing using the Ambrosio-Tortorelli Functional
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Ellipsoid Packing Structures on Freeform Surfaces
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paper ] [meta data
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Style Transfer
Controlling Stroke Size in Fast Style Transfer with Recurrent Convolutional Neural Network
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paper ] [meta data
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FashionGAN: Display your fashion design using Conditional Generative Adversarial Nets
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Animation
Reformulating Hyperelastic Materials with Peridynamic Modeling
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Parallel Multigrid for Nonlinear Cloth Simulation
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Few-shot Learning of Homogeneous Human Locomotion Styles
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Mesh Denoising
Non-Local Low-Rank Normal Filtering for Mesh Denoising
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Sketch-based Interfaces
Reconstructing Flowers from Sketches
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Dynamic Deep Octree for High-resolution Volumetric Painting in Virtual Reality
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Uncut Aerial Video via a Single Sketch
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Appearance and Illumination
Single Image Surface Appearance Modeling with Self-augmented CNNs and Inexact Supervision
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Learning Scene Illumination by Pairwise Photos from Rear and Front Mobile Cameras
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A Practical Approach to Physically-Based Reproduction of Diffusive Cosmetics
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Parameterization and Surface Texture
Piecewise Linear Mapping Optimization Based on the Complex View
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paper ] [meta data
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A New Uniform Format for 360 VR Videos
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paper ] [meta data
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Instant Stippling on 3D Scenes
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paper ] [meta data
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Towards Better Quality of Images/Videos
Deep Video Stabilization Using Adversarial Networks
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paper ] [meta data
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Defocus and Motion Blur Detection with Deep Contextual Features
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paper ] [meta data
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Generative Adversarial Image Super-Resolution Through Deep Dense Skip Connections
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paper ] [meta data
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Skeleton and Deformation
DMAT: Deformable Medial Axis Transform for Animated Mesh Approximation
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paper ] [meta data
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Improved Use of LOP for Curve Skeleton Extraction
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paper ] [meta data
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Skeletex: Skeleton-texture Co-representation for Topology-driven Real-time Interchange and
Manipulation of Surface Regions
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paper ] [meta data
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3D Modeling
Automatic Mechanism Modeling from a Single Image with CNNs
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paper ] [meta data
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Sit & Relax: Interactive Design of Body-Supporting Surfaces
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paper ] [meta data
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Shape and Pose Estimation for Closely Interacting Persons Using Multi-view Images
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paper ] [meta data
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2D and 2.5D Design
Local and Hierarchical Refinement for Subdivision Gradient Meshes
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paper ] [meta data
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Modeling Fonts in Context: Font Prediction on Web Designs
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paper ] [meta data
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Image Decomposition and Recoloring
Decomposing Images into Layers with Advanced Color Blending
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paper ] [meta data
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Unsupervised Deep Single-Image Intrinsic Decomposition using Illumination-Varying Image
Sequences
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paper ] [meta data
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Translucent Image Recoloring through Homography Estimation
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paper ] [meta data
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Binocular Tone Mapping with Improved Overall Contrast and Local Details
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paper ] [meta data
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Visualization and GPU
GPU-based Polynomial Finite Element Matrix Assembly for Simplex Meshes
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paper ] [meta data
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Subdivision Surfaces
Subdivision Schemes With Optimal Bounded Curvature Near Extraordinary Vertices
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paper ] [meta data
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Curvature Continuity Conditions Between Adjacent Toric Surface Patches
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paper ] [meta data
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Recent Submissions
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Curvature Continuity Conditions Between Adjacent Toric Surface Patches
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Toric surface patch is the multi-sided generalization of classical Bézier surface patch. Geometric continuity of the parametric surface patches plays a crucial role in geometric modeling. In this paper, the necessary and ... -
Subdivision Schemes With Optimal Bounded Curvature Near Extraordinary Vertices
(The Eurographics Association and John Wiley & Sons Ltd., 2018)We present a novel method to construct subdivision stencils near extraordinary vertices with limit surfaces having optimal bounded curvature at extraordinary positions. With the proposed method, subdivision stencils for ... -
GPU-based Polynomial Finite Element Matrix Assembly for Simplex Meshes
(The Eurographics Association and John Wiley & Sons Ltd., 2018)In this paper, we present a matrix assembly technique for arbitrary polynomial order finite element simulations on simplex meshes for graphics processing units (GPU). Compared to the current state of the art in GPU-based ... -
Binocular Tone Mapping with Improved Overall Contrast and Local Details
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Tone mapping is a commonly used technique that maps the set of colors in high-dynamic-range (HDR) images to another set of colors in low-dynamic-range (LDR) images, to fit the need for print-outs, LCD monitors and projectors. ... -
Translucent Image Recoloring through Homography Estimation
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Image color editing techniques are of great significance for users who wish to adjust the image color. However, previous works paid less attention to the translucent images. In this paper, we propose a new method to recolor ... -
Unsupervised Deep Single-Image Intrinsic Decomposition using Illumination-Varying Image Sequences
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Machine learning based Single Image Intrinsic Decomposition (SIID) methods decompose a captured scene into its albedo and shading images by using the knowledge of a large set of known and realistic ground truth decompositions. ... -
Decomposing Images into Layers with Advanced Color Blending
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Digital paintings are often created by compositing semi-transparent layers using various advanced color-blend modes, such as ''color-burn,'' ''multiply,'' and ''screen,'' which can produce interesting non-linear color ... -
Modeling Fonts in Context: Font Prediction on Web Designs
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Web designers often carefully select fonts to fit the context of a web design to make the design look aesthetically pleasing and effective in communication. However, selecting proper fonts for a web design is a tedious and ... -
Local and Hierarchical Refinement for Subdivision Gradient Meshes
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Gradient mesh design tools allow users to create detailed scalable images, traditionally through the creation and manipulation of a (dense) mesh with regular rectangular topology. Through recent advances it is now possible ... -
Shape and Pose Estimation for Closely Interacting Persons Using Multi-view Images
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Multi-person pose and shape estimation is very challenging, especially when the persons have close interactions. Existing methods only work well when people are well spaced out in the captured images. However, close ... -
Sit & Relax: Interactive Design of Body-Supporting Surfaces
(The Eurographics Association and John Wiley & Sons Ltd., 2018)We propose a novel method for interactive design of well-fitting body-supporting surfaces that is driven by the pressure distribution on the body's surface. Our main contribution is an interactive modeling system that ... -
Automatic Mechanism Modeling from a Single Image with CNNs
(The Eurographics Association and John Wiley & Sons Ltd., 2018)This paper presents a novel system that enables a fully automatic modeling of both 3D geometry and functionality of a mechanism assembly from a single RGB image. The resulting 3D mechanism model highly resembles the one ... -
Skeletex: Skeleton-texture Co-representation for Topology-driven Real-time Interchange and Manipulation of Surface Regions
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Mesh processing algorithms depend on quick access to the local neighborhood, which requires costly memory queries. Moreover, even having access to the local neighborhood is not enough to efficiently perform many geometry ... -
Improved Use of LOP for Curve Skeleton Extraction
(The Eurographics Association and John Wiley & Sons Ltd., 2018)It remains a challenge to robustly and rapidly extract high quality curve skeletons from 3D models of closed surfaces, especially when there are nearby surface sheets. In this paper, we address this challenge by improving ... -
DMAT: Deformable Medial Axis Transform for Animated Mesh Approximation
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Extracting a faithful and compact representation of an animated surface mesh is an important problem for computer graphics. However, the surface-based methods have limited approximation power for volume preservation when ... -
Generative Adversarial Image Super-Resolution Through Deep Dense Skip Connections
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Recently, image super-resolution works based on Convolutional Neural Networks (CNNs) and Generative Adversarial Nets (GANs) have shown promising performance. However, these methods tend to generate blurry and over-smoothed ... -
Defocus and Motion Blur Detection with Deep Contextual Features
(The Eurographics Association and John Wiley & Sons Ltd., 2018)We propose a novel approach for detecting two kinds of partial blur, defocus and motion blur, by training a deep convolutional neural network. Existing blur detection methods concentrate on designing low-level features, ... -
Deep Video Stabilization Using Adversarial Networks
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Video stabilization is necessary for many hand-held shot videos. In the past decades, although various video stabilization methods were proposed based on the smoothing of 2D, 2.5D or 3D camera paths, hardly have there been ... -
Instant Stippling on 3D Scenes
(The Eurographics Association and John Wiley & Sons Ltd., 2018)In this paper, we present a novel real-time approach to generate high-quality stippling on 3D scenes. The proposed method is built on a precomputed 2D sample sequence called incremental Voronoi set with blue-noise properties. ... -
A New Uniform Format for 360 VR Videos
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Recent breakthroughs in VR technologies, especially in economic VR headsets and massive smartphones are creating a fastgrowing demand for 3D immersive VR content. 360 VR videos record a surrounding environment in every ...