Now showing items 1-4 of 4

    • Iso Photographic Rendering 

      Porral, Philippe; Lucas, Laurent; Muller, Thomas; Randrianandrasana, Joël (The Eurographics Association, 2018)
      In the field of computer graphics, the simulation of the visual appearance of materials requires an accurate computation of the light transport equation. Consequently, material models need to take into account various ...
    • On the Advancement of BTF Measurement on Site 

      Havran, Vlastimil; Hosek, Jan; Nemcova, Sarka; Cap, Jiri (The Eurographics Association, 2018)
      We present our progress to the on-site measurement of the spatially varying surface reflectance represented by bidirectional texture function (BTF). This requires a physical realization of a portable instrument that can ...
    • Towards a Principled Kernel Prediction for Spatially Varying BSSRDFs 

      Elek, Oskar; Krivánek, Jaroslav (The Eurographics Association, 2018)
      While the modeling of sub-surface translucency using homogeneous BSSRDFs is an established industry standard, applying the same approach to heterogeneous materials is predominantly heuristical. We propose a more principled ...
    • Towards Physically Based Material Appearance in the Thermal Infrared Spectrum: A Short Survey 

      Haraké, Laura; Burkard, Eva (The Eurographics Association, 2018)
      In the context of photorealistic rendering, global illumination mainly relies on material models from the visible spectrum, whereas thermal infrared signatures receive only little attention. This paper outlines physical ...