Iso Photographic Rendering
View/ Open
Date
2018Author
Porral, Philippe
Lucas, Laurent
Muller, Thomas
Randrianandrasana, Joël
Metadata
Show full item recordAbstract
In the field of computer graphics, the simulation of the visual appearance of materials requires an accurate computation of the light transport equation. Consequently, material models need to take into account various factors which may influence the spectral radiance perceived by the human eye. Though numerous relevant studies on the reflectance properties of materials have been conducted to date, environment maps used to simulate visual behaviors remain chiefly trichromatic. Whereas questions regarding the accurate characterization of natural lighting have been raised for some time, there are still no real sky environment maps that include both spectral radiance and polarization data. Under these conditions the simulations carried out are approximate and therefore insufficient for the industrial world where investment-sensitive decisions are often made based on these very calculations.
BibTeX
@inproceedings {10.2312:mam.20181192,
booktitle = {Workshop on Material Appearance Modeling},
editor = {Reinhard Klein and Holly Rushmeier},
title = {{Iso Photographic Rendering}},
author = {Porral, Philippe and Lucas, Laurent and Muller, Thomas and Randrianandrasana, Joël},
year = {2018},
publisher = {The Eurographics Association},
ISSN = {2309-5059},
ISBN = {978-3-03868-055-0},
DOI = {10.2312/mam.20181192}
}
booktitle = {Workshop on Material Appearance Modeling},
editor = {Reinhard Klein and Holly Rushmeier},
title = {{Iso Photographic Rendering}},
author = {Porral, Philippe and Lucas, Laurent and Muller, Thomas and Randrianandrasana, Joël},
year = {2018},
publisher = {The Eurographics Association},
ISSN = {2309-5059},
ISBN = {978-3-03868-055-0},
DOI = {10.2312/mam.20181192}
}