EG2017: Recent submissions
Now showing items 41-55 of 55
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Differencing and Merging for 3D Animation Revision Control
(The Eurographics Association, 2017)Version Control System (VCS) techniques for managing the creation of 3D computer generated models exist for static 3D models, however, there are no solutions for revision control of the animation data from animated 3D ... -
Swung-to-Cylinder Projection for Panoramic Image Viewing
(The Eurographics Association, 2017)This paper proposes the swung-to-cylinder projection model for mapping a sphere to a plane, which is useful for viewing 360 panoramic images. Our model extends the swung-to-plane model and consists of two steps. In the ... -
Coupled Simulation of Deformable Bodies and ISPH Fluids for Secondary Bone Healing
(The Eurographics Association, 2017)We propose a new scheme for the two-way coupling of incompressible fluids and deformable bodies, where we focus on a medical application; in particular, secondary bone healing. Our method allows for accurate simulation and ... -
High Quality and Efficient Direct Rendering of Massive Real-world Point Clouds
(The Eurographics Association, 2017)We present a novel real-time screen-space rendering algorithm for real-world 3D scanned datasets. Our method takes advantage of the pull phase of a pull-push pyramidal filling algorithm in order to feed a hidden point ... -
EUROGRAPHICS 2017: Posters Frontmatter
(Eurographics Association, 2017) -
What Should a Virtual/Augmented Reality Course be?
(The Eurographics Association, 2017)Never before has Virtual and Augmented Reality hardware been so affordable allowing so many new applications of these technologies; however, developing these applications implies specific skills that are not usually acquired ... -
The New CGEMS - Preparing the Computer Graphics Educational Materials Source to Meet the Needs of Educators
(The Eurographics Association, 2017)ACM SIGGRAPH and Eurographics are restarting CGEMS, the Computer Graphics Educational Materials Source, an on-line repository of curricular material for computer graphics education. In this context, the question that we ... -
Using Activity Led Learning for Teaching Computer Graphics Principles Through Augmented Reality
(The Eurographics Association, 2017)In this paper, an activity-led learning approach is applied to computer graphics students at Masaryk University for the Master's course called "Augmented Reality Interfaces". The scope of this research is to demonstrate ... -
Accessible GLSL Shader Programming
(The Eurographics Association, 2017)Teaching fundamental principles of Computer Graphics requires a thoroughly prepared lecture alongside practical training. Modern graphics programming rarely provides a straightforward application programming interface (API) ... -
Virtual Reality to teach anatomy
(The Eurographics Association, 2017)Virtual Reality (VR) and Augmented Reality (AR) have been gradually introduced in the curriculum of schools given the benefits they bring to classical education. We present an experiment designed to expose students to a ... -
bRenderer: A Flexible Basis for a Modern Computer Graphics Curriculum
(The Eurographics Association, 2017)In this article, we present bRenderer, a basic educational 3D rendering framework that has resulted from four years of experience in teaching an introductory-level computer graphics course at the University of Zurich. Our ... -
Generating ASCII-Art: A Nifty Assignment from a Computer Graphics Programming Course
(The Eurographics Association, 2017)We present a graphics application programming assignment from an introductory programming course with a computer graphics focus. This assignment involves simple image-processing, asking students to write a conversion program ... -
EUROGRAPHICS 2017: Education Papers Frontmatter
(Eurographics Association, 2017) -
What we are teaching in Introduction to Computer Graphics
(The Eurographics Association, 2017)Computer Graphics is a very active field, with new knowledge being published every day at a high rate. There is, therefore, some pressure to regularly review our teaching contents and adjust accordingly. Among the courses ... -
Designing a Computer Graphics Course for First Year Undergraduates
(The Eurographics Association, 2017)We document the challenge of designing a technical computer graphics course for undergraduate students who have taken only a single undergraduate programming course and have not yet had to take any mathematics beyond high ...