Browsing EG2007 by Title
Now showing items 1-20 of 74
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3D Shape Description and Matching Based on Properties of Real Functions
(The Eurographics Association, 2007)This tutorial covers a variety of methods for 3D shape matching and retrieval that are characterized by the use of a real-valued function defined on the shape (mapping function) to derive its signature. The methods are ... -
An Accurate Implicit Field Representation for Meshes and Its Adapted Triangulation Algorithms
(The Eurographics Association, 2007)The classic implicit scalar field distance transform representation of a mesh is very useful to perform many mesh processing operations and to obtain better results than with other methods. In this paper we propose a new ... -
Adaptive Abstraction of 3D scenes in Real-Time
(The Eurographics Association, 2007)We present an approach for creating abstracted renderings of 3D scenes in real-time. We create painterly renderings with edge detail using varying levels of abstraction dependent on regions of interest within a scene. Image ... -
Advanced Topics in Virtual Garment Simulation
(The Eurographics Association, 2007)For more than two decades, cloth simulation has been an active research area in computer graphics. In order to create efficient high-quality animations, techniques from many research fields have to be thoroughly combined. ... -
Analysis of the Pulmonary Vein Ostia using Cardiac 4DCT for Radiosurgical Ablation
(The Eurographics Association, 2007)A software tool to analyze 4D cardiac CT data sets for planning radiosurgical ablations in the heart is presented. Volume rendering and data processing are performed using a GPU. The user visualizes the data from inside ... -
Applications of Information Theory to Computer Graphics
(The Eurographics Association, 2007)We present different applications of information theory to computer graphics, based on the use of the measures of entropy, mutual information, f-divergences and generalized entropies. The application areas are hierarchical ... -
The Arnolfini Portrait in 3D - Creating Virtual World of a Painting with Inconsistent Perspective
(The Eurographics Association, 2007)We report on creating a 3d virtual reconstruction of the scene shown in "The Arnolfini Portrait" by Jan van Eyck. This early Renaissance painting, if painted faithfully, should confirm to one-point perspective, however it ... -
Automated Combination of Real-Time Shader Programs
(The Eurographics Association, 2007)This work proposes an approach for automatic and generic runtime-combination of high-level shader programs. Many of recently introduced real-time rendering techniques rely on such programs. The fact that only a single ... -
Bridging Semantic Web and Digital Shapes
(The Eurographics Association, 2007)Since the volume of multimedia content available on the Web is continuously increasing, a clear need for advanced techniques capable of performing an effective retrieval and management of such data. In this context, in ... -
Capturing Reflectance - From Theory to Practice
(The Eurographics Association, 2007)One important problem in photorealistic or predictive rendering nowadays is to realistically model the light interaction with objects. Measurements can capture the reflection properties of real world surface, i.e., they ... -
Computational Geometry Education for Computer Graphics Students
(The Eurographics Association, 2007)The paper surveysmain features of computational geometry and presents an argumentation that a course oriented to the applied computational geometry should be a part of computer graphics curriculum as it teaches effective ... -
Computational Photography
(The Eurographics Association, 2007)Computational photography combines plentiful computing, digital sensors, modern optics, actuators, probes and smart lights to escape the limitations of traditional film cameras and enables novel imaging applications. ... -
Construction of Non-Blobby Surface from Particles
(The Eurographics Association, 2007)This paper presents a method that can construct a surface with a thin region or sharp edges from particles. The surface is constructed in two stages. An implicit surface is generated by assigning a density distribution to ... -
Creating Interest in Computer Graphics by Teaching Game Development
(The Eurographics Association, 2007)This paper describes our experiences in designing and implementing a junior/senior level undergraduate course in Game Programming at Arizona State University. We highlight the pedagogical methods employed during each of ... -
Cultural Heritage as a Vehicle for Basic Research in Computing Science: Pasteur's Quadrant and a Use-inspired Basic Research Agenda
(The Eurographics Association, 2007)Donald Stokes argued [Sto97] that for 50 years from the end of the second world war to the end of the 20th century there was an unhealthy taxonomy of research types which was formulated on a linear scale from pure to ... -
A Discussion of the CGE06 Workshop Report
(The Eurographics Association, 2007)The CGE06 workshop, held after the EG06 conference in Vienna, recommended a structure for first cycle an and second cycle education in computer graphics. The workshop report is online at d http://education.siggraph.org/c ... -
An E-Learning Course on Scientific Visualization
(The Eurographics Association, 2007)In this paper we present an e-learning course on scientific visualization. Based on over ten years of teaching experiences in this field, we have created a multimedia online course which we use as additional material for ... -
EG 2007 Course on Populating Virtual Environments with Crowds
(The Eurographics Association, 2007)For many years, it was a challenge to produce realistic virtual crowds for special effects in movies. Now, there is a new challenge: the production of real-time autonomous Virtual Crowds. Real-time crowds are necessary for ... -
Enforcing Scene Constraints in Single View Reconstruction
(The Eurographics Association, 2007)Three-dimensional reconstruction from a single view is an under-constrained process that relies critically upon the availability of prior knowledge about the imaged scene. This knowledge is assumed to be supplied by a user ...