Now showing items 101-113 of 113

    • Pen and Ink Pictures from Gray-Scale Photographs 

      Arroyo, G.; Martín, D. (Eurographics Association, 2003)
      A new method for producing pen and ink pictures from gray-scale photographs is introduced in this article. It is based on path-finding and reconstruction of strokes. First we apply filters to extract contours from photographs ...
    • Combining 3D Scans and Motion Capture for Realistic Facial Animation 

      Breidt, Martin; Wallraven, Christian; Cunningham, Douglas W.; Buelthoff, Heinrich H. (Eurographics Association, 2003)
      We present ongoing work on the development of new methods for highly realistic facial animation. One of the main contributions is the use of real-world, high-precision data for both the timing of the animation and the ...
    • Multi-resolution modelling of terrains by using non restricted quadtree triangulation 

      Aguilera, A.; Torres, J. C.; Feito, F. (Eurographics Association, 2003)
      The interactive visualization of terrains requires the processing of a high amount of data in real time, usually it is not possible to work with all of them on main in memory. In this work we present, a method which solves ...
    • Open Issues in Photo-realistic Rendering 

      Purgathofer, Werner (Eurographics Association, 2003)
      For more than two decades Computer graphics researchers have tried to achieve photo-realism in their images as reliable as possible, mainly by simulating the physical laws of light and adding one effect after the other. ...
    • Freeform Shape Representations for Efficient Geometry Processing 

      Kobbelt, Leif (Eurographics Association, 2003)
      The most important concepts for the handling and storage of freeform shapes in geometry processing applications are parametric representations and volumetric representations. Both have their specific advantages and drawbacks. ...
    • Volumetric Filtering, Modeling and Visualization for Nano-Medicine 

      Bajaj, Chandrajit (Eurographics Association, 2015-11-12)
      The 3D structures of individual proteins or small complexes, such as most of the Protein Data Bank entries, are still unable to yield the ”full picture” of a functional biological complex. The study of large macromolecular ...
    • Industrial and Project Presentations 

      Lozano, Felipe A.; Serón, Francisco (Eurographics Association, 2003)
      This volume contains the Industrial and Project Presentations for the 24th annual Conference of the European Association for Computer Graphics, EUROGRAPHICS´03, held in Granada, Spain, between the 1st and 6th of September 2003.
    • A Refereed Server for Educational CG Content 

      Figueiredo, Frederico C.; Eber, Dena E.; Jorge, Joaquim A. (Eurographics Association, 2003)
      Computer graphics has evolved considerably over the past few decades. As computer science, digital arts, and other areas of study that use computer graphics continue to evolve and gain new substance, educators have come ...
    • A Virtual Laboratory for Computer Graphics Education 

      Pettersson, L. W.; Jensen, N.; Seipel, S. (Eurographics Association, 2003)
      We specify a 3D network-distributed virtual environment (DVE) where students learn computer graphics programming. The client/server software consists of a programming environment, the 3D DVE that is used to develop dynamic ...
    • Preface 

      Unknown author (Eurographics Association, 2003)
    • Learning by doing: A Case for Constructivist 3D Virtual Learning Environment 

      Hu, Weihua; Zhu, Jiejie; Pan, Zhigeng; Li, Yanfeng; Ju, Cunhui (Eurographics Association, 2003)
      This paper puts forward an idea that 3D virtual learning environment (3DVLE ) is an effective way to improve the feasibility of implementing constructivist learning theory in distance education. In this paper, we first ...
    • Drag and Drop Scripting: How To Do Hypermedia Right 

      Hanisch, F.; Straßer, W. (Eurographics Association, 2003)
      The rising interest in repositories for educational material consolidates efforts of the diversied educational community. Developers, teachers, and designers have recognized the need for collaboration in order to create ...
    • Interactive Learning of Computer Graphics Algorithms 

      Pan, Zhigeng; Lun, Hung Pak; Gao, Rong (Eurographics Association, 2003)
      Nowadays, computer graphics course is usually taught with traditional teaching methodologies and tools, which has its own limitations. In this paper, we present an online interactive computer graphics tutorial. The practical ...