Eurographics Conferences: Recent submissions
Now showing items 341-360 of 2886
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Fine-Grained Semantic Segmentation of Motion Capture Data using Dilated Temporal Fully-Convolutional Networks
(The Eurographics Association, 2019)Human motion capture data has been widely used in data-driven character animation. In order to generate realistic, naturallooking motions, most data-driven approaches require considerable efforts of pre-processing, including ... -
Towards Diverse Anime Face Generation: Active Label Completion and Style Feature Network
(The Eurographics Association, 2019)It is interesting to use an anime face as personal virtual image to replace the traditional sequence code. To generate diverse anime faces, this paper proposes a style-gender based anime GAN (SGA-GAN), where the gender is ... -
Font Specificity
(The Eurographics Association, 2019)We explore the concept of ''image specificity'' for fonts and introduce the notion of ''font specificity''. The idea is that a font that elicits consistent descriptions from different people are more ''specific''. We collect ... -
A Validation Tool For Improving Semantic Segmentation of Complex Natural Structures
(The Eurographics Association, 2019)The automatic recognition of natural structures is a challenging task in the supervised learning field. Complex morphologies are difficult to detect both from the networks, that may suffer from generalization issues, and ... -
Asteroid Escape: A Serious Game to Foster Teamwork Abilities
(The Eurographics Association, 2019)Teamwork skills have become a fundamental asset in the labor market. Modern organizations are increasingly implementing team building activities, aimed to improve or assess their employees' skills. Research suggests that ... -
Integrating Server-based Simulations Into Web-based Geo-applications
(The Eurographics Association, 2019)In this work, we present a novel approach for combining fluid simulations running on a GPU server with terrain rendered by a web-based 3D GIS system. We introduce a hybrid rendering approach, combining server-side and ... -
Investigating Different Augmented Reality Approaches in Circuit Assembly: a User Study
(The Eurographics Association, 2019)Augmented Reality (AR) has been considered as having great potential in assisting performance and training of complex tasks. Assembling electronic circuits is such a task, since many errors may occur, as wrong choice or ... -
Making Gabor Noise Fast and Normalized
(The Eurographics Association, 2019)Gabor Noise is a powerful procedural texture synthesis technique, but it has two major drawbacks: It is costly due to the high required splat density and not always predictable because properties of instances can differ ... -
Automatic Environment Map Registration
(The Eurographics Association, 2019)In this paper, a method to automatically register an environment map (EM) around a local scene is presented. In the literature, this step is most of the time manually processed by a user. However, it is an essential step ... -
Image Recoloring Based on Object Color Distributions
(The Eurographics Association, 2019)We present a method to perform automatic image recoloring based on the distribution of colors associated with objects present in an image. For example, when recoloring an image containing a sky object, our method incorporates ... -
3DVFX: 3D Video Editing using Non-Rigid Structure-from-Motion
(The Eurographics Association, 2019)Numerous video post-processing techniques can add or remove objects to the observed scene in the video. Most of these techniques rely on 2D image points to perform the desired changes. Structure-from-Motion (SfM) has allowed ... -
A Preliminary Analysis of Methods for Curvature Estimation on Surfaces With Local Reliefs
(The Eurographics Association, 2019)Curvature estimation is very popular in geometry processing for the analysis of local surface variations. Despite the large number of methods, no quantitative nor qualitative studies have been conducted for a comparative ... -
One-step Compact Skeletonization
(The Eurographics Association, 2019)Computing a skeleton for a discretized boundary typically produces a noisy output, with a skeletal branch produced for each boundary pixel. A simplification step often follows to reduce these noisy branches. As a result, ... -
Hybrid Function Representation with Distance Properties
(The Eurographics Association, 2019)This paper describes a novel framework allowing for a hybrid representation of heterogeneous objects. We consider advantages and drawbacks of the conventional representations based on scalar fields of different kinds. The ... -
Schelling Meshes
(The Eurographics Association, 2019)The concept of ''Schelling points'' on 3D shapes has been explored for points on the surface of a 3D mesh. In this paper, we introduce the notion of ''Schelling meshes'' which extends the Schelling concept to 3D meshes as ... -
Stylistic Locomotion Modeling with Conditional Variational Autoencoder
(The Eurographics Association, 2019)We propose a novel approach to create generative models for distinctive stylistic locomotion synthesis. The approach is inspired by the observation that human styles can be easily distinguished from a few examples. However, ... -
GPU Smoke Simulation on Compressed DCT Space
(The Eurographics Association, 2019)This paper presents a novel GPU-based algorithm for smoke animation. Our primary contribution is the use of Discrete Cosine Transform (DCT) compressed space for efficient simulation. We show that our method runs an order ... -
Perceptual Characteristics by Motion Style Category
(The Eurographics Association, 2019)Motion style is important as it characterizes a motion by expressing the context of the motion such as emotion and personality. Yet, the perception and interpretation of motion styles is subjective and may vary greatly ... -
EUROGRAPHICS 2019: Posters Frontmatter
(Eurographics Association, 2019) -
3D Mesh Description Using ''Subdivided Shape-Curvature-Graphs''
(The Eurographics Association, 2019)This paper presents a shape descriptor for 3D meshes using a graph to represent a polyhedral mesh which is then used to extract patterns from the shape. The use of Subdivided Shape-Curvature-Graphs makes it possible to not ...