Browsing DH2015 - Digital Heritage International Congress 2015 by Title
Now showing items 1-20 of 172
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3D and Challenging Materials
(IEEE, 2015)Museum collections are composed of many different materials with different optical properties. These properties are an important factor to consider when using 3D digitisation as museum artefacts cannot be sprayed with an ... -
A 3D Kinematic Model for Assessing the Seismic Capacity of the Frigidarium of the Baths of Diocletian
(IEEE, 2015)The Frigidarium of the Baths of Diocletian in Rome is one of the largest extant heritage structures built with unreinforced masonry material. The structural capacity of the Frigidarium to resist lateral accelerations ... -
3D movie of the house of Caecilius Iucundus in Pompeii
(IEEE, 2015)The computer graphic movie about the House of Caecilius Iucundus was produced for the exhibition Pompeji, held at the Millesgården, Stockholm, form sept. 2014 to may 2015. The exhibition invited to experience Pompeian ... -
3D Reconstruction for Museums and Scattered Collections (Applied Research for the Alexandre Lenoir's Museum of French Monuments)
(IEEE, 2015)This research aims to develop cheap and quite easyto- use methods for 3D museology. We worked with specialists of various fields to pool everyone's knowledge at its very best: historians, curators, and computer scientists ... -
3D Reconstruction with Fisheye Images: Strategies to Survey Complex Heritage Buildings
(IEEE, 2015)Over the last few decades photogrammetry and laser scanning have been frequently considered valuable tools for creating three-dimensional models from which metric and radiometric information can be derived for the survey ... -
3D Visualisation of Archaeological Structures from Geophysical Explorations in Alarcos site Sector III (Ciudad Real)
(IEEE, 2015)In this work, the results of the application of geophysics to the Alarcos' Sector III - one of the most important archaeological sites in La Mancha - are presented. The geophysical exploration was carried out with a two-fold ... -
3DHOG for Geometric Similarity Measurement and Retrieval for Digital Cultural Heritage Archives
(IEEE, 2015)With projects such as CultLab3D, 3D Digital preservation of cultural heritage will become more affordable and with this, the number of 3D-models representing scanned artefacts will dramatically increase. However, once mass ... -
4D Investigation of Digital Heritage - An Interactive Application for the Auxiliary Fortress of Carnuntum
(IEEE, 2015)Innovative methods (e.g. geophysical prospection, remote sensing prospections, 3D modeling and visualization) adapted to Cultural Heritage and Archaeology open a wide field of research which needs appropriate techniques, ... -
A.I.M. - Advanced Interactive Map
(IEEE, 2015)This paper discusses the ongoing development of a tool to produce - through an authoring system - an interactive map with advanced functions. A first map has been produced in collaboration with the Municipality of Cetinje ... -
AiRome
(IEEE, 2015)The AiRome installation is composed by two connected gesture-based applications that aim to create a shared experience and a collaborative gameplay among visitors. -
Alchemy in 3D - A Digitization for a Journey Through Matter
(IEEE, 2015)In this work, we will present the outcomes of the 3D diagnostic investigations carried out on the painting Alchemy by Jackson Pollock. Thanks to an accurate digitization and a careful processing, we were able to generate ... -
AMICA - Virtual Reality as a Tool for Learning and Communicating the Craftsmanship of Engraving
(IEEE, 2015)We hereby present the progress of the work ongoing on AMICA, a project aiming at disseminating to the public at large the activities related to the craft of engraving and printmaking by means of an Immersive Virtual Reality ... -
Analyzing the Evolution of Deterioration Patterns - A First Step of an Image-based Approach for Comparing Multitemporal Data Sets
(IEEE, 2015)When documenting and analyzing cultural heritage, the monument states can be described by multitemporal data sets, which however present a complication for the elaboration and examination process. This difficulty leads to ... -
Animating History - Animation Styles and Techniques of the Audiovisuals for the National Archeological Museum
(IEEE, 2015)Digital techniques are very versatile and, going beyond hyper-realism, allow the creation of all types of very expressive solutions. The 19 audiovisual pieces made for the National Archeological Museum deal with various ... -
Application of 3D Technology For The Documentation of Late Medieval Wall Paintings in the Church of St. George in Lovran, Croatia
(IEEE, 2015)In recent years there has been a lot of interest in the application of 3D spatial data acquisition techniques such as 3D laser scanning and photogrammetry. Among the most demanding and challenging tasks in the protection ... -
Application of georeferenced Archaeological Information Systems for Archaeological Digital Heritage - The Auxiliary Fortress of Carnuntum (Lower Austria)
(IEEE, 2015)Non-destructive prospection methods provide a powerful toolbox to explore Archaeological Heritage while it is still protected untouched below the actual surface. Due to recent technical developments in high resolution large ... -
The Application of Service Orientation on a Mobile AR Platform - A Museum Scenario
(IEEE, 2015)Mobile augmented reality has become an influential tool for digital content representation in terms of enhancing users' experience and improving the adaptability and usability of augmented reality applications. In our ... -
Archive To Repertoire - Motion Capture and Motion Sensing Data for Digital Intangible Heritage (DIH)
(IEEE, 2015)This study investigates the transformation of digital documentation of Kung Fu into an interactive performative space for public engagement. The study creates an interface for learning the repertoire of forms from significant ... -
ARIS - A Robotic Approach to Digitization of Indoor and Underground Cultural Heritage Sites
(IEEE, 2015)A robot to digitize indoor and underground cultural heritage sites: a novel approach for acquiring and managing digital models of archaeological sites. Three technologies will be presented for this occasion: a robotic ... -
Assistive Visual Framing in 3D Dense Points Cloud
(IEEE, 2015)Recent progress in digital technology and its popularity in the context of cultural heritage are contributing to the emergence of several applications using a very large and dense digitization of archaeological sites or ...