Browsing Volume 27 (2008) by Issue Date
Now showing items 1-20 of 240
-
Transferring the Rig and Animations from a Character to Different Face Models
(The Eurographics Association and Blackwell Publishing Ltd, 2008)We introduce a facial deformation system that allows artists to define and customize a facial rig and later apply the same rig to different face models. The method uses a set of landmarks that define specific facial features ... -
High Performance GPU-based Proximity Queries using Distance Fields
(The Eurographics Association and Blackwell Publishing Ltd, 2008)Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modelling, augmented and virtual reality. We present ... -
Geometry Textures and Applications
(The Eurographics Association and Blackwell Publishing Ltd, 2008)Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a graphics processing unit (GPU) ray casting algorithm applied to the whole object. At rendering ... -
Expressive Speech Animation Synthesis with Phoneme-Level Controls
(The Eurographics Association and Blackwell Publishing Ltd, 2008)This paper presents a novel data-driven expressive speech animation synthesis system with phoneme-level controls. This system is based on a pre-recorded facial motion capture database, where an actress was directed to ... -
GPU-Based Spherical Light Field Rendering with Per-Fragment Depth Correction
(The Eurographics Association and Blackwell Publishing Ltd, 2008)Image-based rendering techniques are a powerful alternative to traditional polygon-based computer graphics. This paper presents a novel light field rendering technique which performs per-pixel depth correction of rays for ... -
Untitled
(The Eurographics Association and Blackwell Publishing Ltd, 2008)We present a planarity constraint and a novel three-dimensional (3D) point reconstruction algorithm for a multiview laser range slit scanner. The constraint is based on the fact that all observed points on a projected laser ... -
Diffusion Based Photon Mapping
(The Eurographics Association and Blackwell Publishing Ltd, 2008)Density estimation employed in multi-pass global illumination algorithms give cause to a trade-off problem between bias and noise. The problem is seen most evident as blurring of strong illumination features. In particular, ... -
Real-Time GPU Silhouette Refinement using Adaptively Blended Bezier Patches
(The Eurographics Association and Blackwell Publishing Ltd, 2008)We present an algorithm for detecting and extracting the silhouette edges of a triangle mesh in real time using Graphical Processing Units (GPUs). We also propose a tessellation strategy for visualizing the mesh with smooth ... -
Occlusion Textures for Plausible Soft Shadows*
(The Eurographics Association and Blackwell Publishing Ltd, 2008)This paper presents a new approach to compute plausible soft shadows for complex dynamic scenes and rectangular light sources. We estimate the occlusion at each point of the scene using prefiltered occlusion textures, which ... -
Volume and Isosurface Rendering with GPU-Accelerated Cell Projection*
(The Eurographics Association and Blackwell Publishing Ltd, 2008)We present an efficient Graphics Processing Unit GPU-based implementation of the Projected Tetrahedra (PT) algorithm. By reducing most of the CPU-GPU data transfer, the algorithm achieves interactive frame rates (up to 2.0 ... -
Pressing: Smooth Isosurfaces with Flats from Binary Grids
(The Eurographics Association and Blackwell Publishing Ltd, 2008)We explore the automatic recovery of solids from their binary volumetric discretizations. In particular, we propose an approach, called Pressing, for smoothing isosurfaces extracted from binary volumes while recovering ... -
A Dynamic Model of Cracks Development Based on a 3D Discrete Shrinkage Volume Propagation
(The Eurographics Association and Blackwell Publishing Ltd, 2008)We attempt to model and visualize the main characteristics of cracks produced on the surface of a desiccating crusted soil: their patterns, their different widths and depths and their dynamics of creation and evolution. ... -
Preface, Table of Contents, Cover
(The Eurographics Association and Blackwell Publishing, Inc, 2008) -
Table of Contents and Cover
(The Eurographics Association and Blackwell Publishing Ltd, 2008) -
Table of Contents and Cover
(The Eurographics Association and Blackwell Publishing Ltd, 2008) -
Displacement Mapping on the GPU - State of the Art
(The Eurographics Association and Blackwell Publishing Ltd, 2008)This paper reviews the latest developments of displacement mapping algorithms implemented on the vertex, geometry, and fragment shaders of graphics cards. Displacement mapping algorithms are classified as per-vertex and ... -
New EUROGRAPHICS Fellows
(The Eurographics Association and Blackwell Publishing Ltd, 2008) -
Computational Aesthetics 2008
(The Eurographics Association and Blackwell Publishing Ltd, 2008) -
Computational Aesthetics 2009 Call for papers
(The Eurographics Association and Blackwell Publishing Ltd, 2008) -
29th EUROGRAPHICS General Assembly
(The Eurographics Association and Blackwell Publishing Ltd, 2008)