WICED: Eurographics Workshop on Intelligent Cinematography and Editing
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WICED 2015
ISBN 978-3-905674-79-8 -
WICED 2016
ISBN 978-3-03868-005-5 -
WICED 2017
ISBN 978-3-03868-031-4 -
WICED 2020
ISBN 978-3-03868-127-4 -
WICED 2022
ISBN 978-3-03868-173-1
Recent Submissions
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(Re-)Framing Virtual Reality
(The Eurographics Association, 2022)We address the problem of translating the rich vocabulary of cinematographic shots elaborated in classic films for use in virtual reality. Using a classic scene from Alfred Hitchcock's "North by Northwest", we describe a ... -
Real-Time Music-Driven Movie Design Framework
(The Eurographics Association, 2022)Cutting to music is a widely used stylistic device in film making. The usual process involves an editor manually adjusting the movie's sequences contingent upon beat or other musical features. But with today's movie ... -
Consistent Multi- and Single-View HDR-Image Reconstruction from Single Exposures
(The Eurographics Association, 2022)Recently, there have been attempts to obtain high-dynamic range (HDR) images from single exposures and efforts to reconstruct multi-view HDR images using multiple input exposures. However, there have not been any attempts ... -
Framework to Computationally Analyze Kathakali Videos
(The Eurographics Association, 2022)Kathakali is one of the major forms of Classical Indian Dance. The dance form is distinguished by the elaborately colourful makeup, costumes and face masks. In this work, we present (a) a framework to analyze the facial ... -
The Prose Storyboard Language: A Tool for Annotating and Directing Movies
(The Eurographics Association, 2022)The prose storyboard language is a formal language for describing movies shot by shot, where each shot is described with a unique sentence. The language uses a simple syntax and limited vocabulary borrowed from working ... -
Evaluation of Deep Pose Detectors for Automatic Analysis of Film Style
(The Eurographics Association, 2022)Identifying human characters and how they are portrayed on-screen is inherently linked to how we perceive and interpret the story and artistic value of visual media. Building computational models sensible towards story ... -
Using Advene to Bridge the Gap Between Users and Ontologies in Movie Annotation
(The Eurographics Association, 2022)Feature movies and documentaries analysis has always relied on available access tools and possibilities: movie theaters required memorizing whole sequences, home video (VHS, DVD) brought new possibilities for analysis. ... -
WICED 2022: Frontmatter
(The Eurographics Association, 2022) -
Joint Attention for Automated Video Editing
(The Eurographics Association, 2020)Joint attention refers to the shared focal points of attention for occupants in a space. In this work, we introduce a computational definition of joint attention for the automated editing of meetings in multi-camera ... -
How Good is Good Enough? The Challenge of Evaluating Subjective Quality of AI-Edited Video Coverage of Live Events
(The Eurographics Association, 2020)This paper reports on recent and ongoing work to develop empirical methods for assessment of the subjective quality of artificial intelligence (AI)-produced multicamera video. We have developed a prototype software system ... -
CineFilter: Unsupervised Filtering for Real Time Autonomous Camera Systems
(The Eurographics Association, 2020)Autonomous camera systems are often subjected to an optimization operation to smoothen and stabilize the rough trajectory estimates. Most common filtering techniques do reduce the irregularities in data; however, they fail ... -
GAZED - Gaze-guided Cinematic Editing of Wide-Angle Monocular Video Recordings
(The Eurographics Association, 2020)We present GAZED- eye GAZ-guided EDiting for videos captured by a solitary, static, wide-angle and high-resolution camera. Eye-gaze has been effectively employed in computational applications as a cue to capture interesting ... -
Exploring the Impact of 360º Movie Cuts in Users' Attention
(The Eurographics Association, 2020)Virtual Reality (VR) has become more relevant since the first devices for personal use became available on the market. New content has emerged for this new medium with different purposes such as education, traning, ... -
User-Adaptive Rotational Snap-Cutting for Streamed 360º Videos
(The Eurographics Association, 2020)Designing editing cuts for cinematic Virtual Reality (VR) has been under active investigation. Recently, the connection has been made between cuts in VR and adaptive streaming logics for 360º videos, with the introduction ... -
Designing an Adpative Assisting Interface for Learning Virtual Filmmaking
(The Eurographics Association, 2020)In this paper, we present an adaptive assisting interface for learning virtual filmmaking. The design of the system is based on the scaffolding theory, to provide timely guidance to the user in the form of visual and audio ... -
WICED 2020: Frontmatter
(The Eurographics Association, 2020) -
Using ECPs for Interactive Applications in Virtual Cinematography
(The Eurographics Association, 2017)This paper introduces an interactive application of our previous work on the Patterns language as creative assistant for editing cameras in 3D virtual environments. Patterns is a set of vocabulary, which was inspired by ... -
Film Ties: A Web-based Virtual 3D Lab for Teaching the Film Art from Script to Blocking
(The Eurographics Association, 2017)Film production education programs include hands-on training in script writing, planning blocking of performers and cameras on set, camera operation, editing to select the best footage at each beat of the story, and expert ... -
Design of an Intelligent Navigation System for Participative Computer Animation
(The Eurographics Association, 2017)In this paper, we will propose a novel way of interactive entertainment, called Participative Computer Animation, allowing a user to participate in a computer animated story as an observer. We consider this form of ... -
Pano2Vid: Automatic Cinematography for Watching 360° Videos
(The Eurographics Association, 2017)We introduce the novel task of Pano2Vid --- automatic cinematography in panoramic 360° videos. Given a 360° video, the goal is to direct an imaginary camera to virtually capture natural-looking normal field-of-view (NFOV) ...