Now showing items 1-4 of 4

    • 4D Mesh Reconstruction from Time-Varying Voxelized Geometry through ARAP Tracking 

      Blache, Ludovic; Desbrun, Mathieu; Loscos, Celine; Lucas, Laurent (The Eurographics Association, 2015)
      We present a method to derive a time-evolving triangle mesh representation from a sequence of binary volumetric data representing an arbitrary motion. Multi-view reconstruction studios use a multiple camera set to turn an ...
    • Fast Edge-based Geodesic Poisson Disk Remeshing 

      Uhlmann, Tom; Váša, Libor; Brunnett, Guido (The Eurographics Association, 2015)
      Triangular meshes of high complexity are common when created by a 3D scanner device and must be reduced for further processing. The geodesic Poisson disk remeshing [FZ08] is a method that generates a simplified mesh with ...
    • Fractured Object Reassembly via Robust Surface Registration 

      Mavridis, Pavlos; Andreadis, Anthousis; Papaioannou, Georgios (The Eurographics Association, 2015)
      The reassembly of fractured 3D objects from their parts is an important problem in cultural heritage and other domains.We approach reassembly from a geometric matching perspective and propose a pipeline for the automatic ...
    • Isogeometric Analysis for Modelling and Design 

      Riffnaller-Schiefer, Andreas; Augsdörfer, Ursula H.; Fellner, Dieter W. (The Eurographics Association, 2015)
      We present an isogeometric design and analysis approach based on NURBS-compatible subdivision surfaces. The approach enables the description of watertight free-form surfaces of arbitrary degree, including conic sections ...