Browsing EG 2015 - Short Papers by Subject "Animation"
Now showing items 1-3 of 3
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Eye-tracktive: Measuring Attention to Body Parts when Judging Human Motions
(The Eurographics Association, 2015)Virtual humans are often endowed with human-like characteristics to make them more appealing and engaging. Motion capture is a reliable way to represent natural motion on such characters, thereby allowing a wide range of ... -
Individual Time Stepping for SPH Fluids
(The Eurographics Association, 2015)We present a novel adaptive stepping scheme for SPH fluids, in which particles have their own time-steps determined from local conditions, e.g. Courant condition. These individual time-steps are constrained for global ... -
Sketch-Based Controllers for Blendshape Facial Animation
(The Eurographics Association, 2015)The blendshape approach is a widely used technique to generate realistic facial animation. However, creating blendshape facial animations using traditional weight editing tools requires either memorizing the function of a ...