Coordinating Full-Body Interactions with the Environment
Abstract
We present a methodology for synthesizing coordinated full-body motions in order to achieve autonomous virtual characters capable of interacting with the environment while walking. Starting with a parameterized walking controller and a set of mocap examples our method is then able to coordinate upper-body interactions with the walking controller in order to achieve full-body object interactions in generalized situations.
BibTeX
@inproceedings {10.1145:3099564.3106642,
booktitle = {Eurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters},
editor = {Bernhard Thomaszewski and KangKang Yin and Rahul Narain},
title = {{Coordinating Full-Body Interactions with the Environment}},
author = {Juarez-Perez, Alain and Kallmann, Marcelo},
year = {2017},
publisher = {ACM},
ISBN = {978-1-4503-5091-4},
DOI = {10.1145/3099564.3106642}
}
booktitle = {Eurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters},
editor = {Bernhard Thomaszewski and KangKang Yin and Rahul Narain},
title = {{Coordinating Full-Body Interactions with the Environment}},
author = {Juarez-Perez, Alain and Kallmann, Marcelo},
year = {2017},
publisher = {ACM},
ISBN = {978-1-4503-5091-4},
DOI = {10.1145/3099564.3106642}
}
URI
http://dx.doi.org/10.1145/3099564.3106642https://diglib.eg.org:443/handle/10.1145/3099564-3106642