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dc.contributor.authorSugimoto, Ryusukeen_US
dc.contributor.authorBatty, Christopheren_US
dc.contributor.authorHachisuka, Toshiyaen_US
dc.contributor.editorDominik L. Michelsen_US
dc.contributor.editorSoeren Pirken_US
dc.date.accessioned2022-08-10T15:19:11Z
dc.date.available2022-08-10T15:19:11Z
dc.date.issued2022
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.14625
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf14625
dc.description.abstractWe propose a novel surface-only method for simulating dynamic deformables without the need for volumetric meshing or volumetric integral evaluations. While based upon a boundary element method (BEM) for linear elastodynamics, our method goes beyond simple adoption of BEM by addressing several of its key limitations. We alleviate large displacement artifacts due to linear elasticity by extending BEM with a moving reference frame and surface-only fictitious forces, so that it only needs to handle deformations. To reduce memory and computational costs, we present a simple and practical method to compress the series of dense matrices required to simulate propagation of elastic waves over time. Furthermore, we explore a constraint enforcement mechanism and demonstrate the applicability of our method to general computer animation problems, such as frictional contact.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectCCS Concepts: Computing methodologies --> Physical simulation
dc.subjectComputing methodologies
dc.subjectPhysical simulation
dc.titleSurface-Only Dynamic Deformables using a Boundary Element Methoden_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersAnimation and Simulation Techniques II
dc.description.volume41
dc.description.number8
dc.identifier.doi10.1111/cgf.14625
dc.identifier.pages75-86
dc.identifier.pages12 pages


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  • 41-Issue 8
    ACM SIGGRAPH / Eurographics Symposium on Computer Animation 2022

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