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dc.contributor.authorChen, Minchanen_US
dc.contributor.authorLau, Manfreden_US
dc.contributor.editorZhang, Fang-Lue and Eisemann, Elmar and Singh, Karanen_US
dc.date.accessioned2021-10-14T11:12:07Z
dc.date.available2021-10-14T11:12:07Z
dc.date.issued2021
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.14416
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf14416
dc.description.abstractWhile non-expert 3D design systems are helpful for performing conceptual design, most existing works focused on modeling static objects. However, the 3D modeling interfaces can include more interactions between the user and the models that are dynamic (and can be interacted with). In this paper, we propose a 3D modeling system for the conceptual design of interactable multi-functional furniture. Our contribution is in the design and development of a motion-guided interface. The key idea is that users should create interactable furniture components as if they are interacting with them with their hands. We conducted a preliminary user study to explore users' preferred hand gestures for creating various dynamic furniture components, implemented a 3D modeling system with the preferred gestures as a basis for the motion-guided user interface, and conducted an evaluation user study to demonstrate that our user interface is user-friendly and efficient for novice designers to perform conceptual furniture designs.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectComputing methodologies
dc.subjectShape modeling
dc.subjectHuman centered computing
dc.subjectGestural input
dc.titleA Motion-guided Interface for Modeling 3D Multi-functional Furnitureen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersInteraction and Interfaces
dc.description.volume40
dc.description.number7
dc.identifier.doi10.1111/cgf.14416
dc.identifier.pages229-240


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  • 40-Issue 7
    Pacific Graphics 2021 - Symposium Proceedings

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