Quad-Based Fourier Transform for Efficient Diffraction Synthesis
Date
2018Metadata
Show full item recordAbstract
Far-field diffraction can be evaluated using the Discrete Fourier Transform (DFT) in image space but it is costly due to its dense sampling. We propose a technique based on a closed-form solution of the continuous Fourier transform for simple vector primitives (quads) and propose a hierarchical and progressive evaluation to achieve real-time performance. Our method is able to simulate diffraction effects in optical systems and can handle varying visibility due to dynamic light sources. Furthermore, it seamlessly extends to near-field diffraction. We show the benefit of our solution in various applications, including realistic real-time glare and bloom rendering.
BibTeX
@article {10.1111:cgf.13484,
journal = {Computer Graphics Forum},
title = {{Quad-Based Fourier Transform for Efficient Diffraction Synthesis}},
author = {Scandolo, Leonardo and Lee, Sungkil and Eisemann, Elmar},
year = {2018},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.13484}
}
journal = {Computer Graphics Forum},
title = {{Quad-Based Fourier Transform for Efficient Diffraction Synthesis}},
author = {Scandolo, Leonardo and Lee, Sungkil and Eisemann, Elmar},
year = {2018},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.13484}
}