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dc.contributor.authorSchettino, Patriziaen_US
dc.contributor.editor-en_US
dc.date.accessioned2015-04-27T14:59:29Z
dc.date.available2015-04-27T14:59:29Z
dc.date.issued2013en_US
dc.identifier.urihttp://dx.doi.org/10.1109/DigitalHeritage.2013.6743826en_US
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1109/DigitalHeritage
dc.description.abstractWhat is the relationship between the visitor's hybrid identity and his/her interpretation process? How can his/her relationship with one or more places affect the understanding of a real place, a virtual place, or a digital representation of a real place through augmented panoramas? This paper will answer these two research questions, interpreting the patterns emerging from data collected about visitors' experiences in the immersive environment PLACE-Hampi, designed by Sarah Kenderdine and Jeffrey Shaw. The paper is based on a method which the author calls ''embodied constructivist GTM digital ethnography in situ''.en_US
dc.publisherThe Eurographics Associationen_US
dc.subject{Cities and townsen_US
dc.subjectCommunitiesen_US
dc.subjectCultural differencesen_US
dc.subjectEducational institutionsen_US
dc.subjectGlobal communicationen_US
dc.subjectMaterialsen_US
dc.subjectPressesen_US
dc.subjectdigital ethnographyen_US
dc.subjectgrounded theory methoden_US
dc.subjecthomeen_US
dc.subjectimmersiveen_US
dc.subjectinterpretationen_US
dc.subjectinterpretative communityen_US
dc.subjectmuseumen_US
dc.subjectsense of place}en_US
dc.titleHome, sense of place and visitors intepretation of digital cultural immersive experiences in museums.en_US
dc.description.seriesinformationDigital Heritage International Congressen_US
dc.description.sectionheadersTrack 3, Short Papersen_US
dc.identifier.doi10.1109/DigitalHeritage.2013.6743826en_US


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