Home, sense of place and visitors intepretation of digital cultural immersive experiences in museums.
Abstract
What is the relationship between the visitor's hybrid identity and his/her interpretation process? How can his/her relationship with one or more places affect the understanding of a real place, a virtual place, or a digital representation of a real place through augmented panoramas? This paper will answer these two research questions, interpreting the patterns emerging from data collected about visitors' experiences in the immersive environment PLACE-Hampi, designed by Sarah Kenderdine and Jeffrey Shaw. The paper is based on a method which the author calls ''embodied constructivist GTM digital ethnography in situ''.
BibTeX
@inproceedings {10.1109:DigitalHeritage.2013.6743826,
booktitle = {Digital Heritage International Congress},
editor = {-},
title = {{Home, sense of place and visitors intepretation of digital cultural immersive experiences in museums.}},
author = {Schettino, Patrizia},
year = {2013},
publisher = {The Eurographics Association},
DOI = {10.1109/DigitalHeritage.2013.6743826}
}
booktitle = {Digital Heritage International Congress},
editor = {-},
title = {{Home, sense of place and visitors intepretation of digital cultural immersive experiences in museums.}},
author = {Schettino, Patrizia},
year = {2013},
publisher = {The Eurographics Association},
DOI = {10.1109/DigitalHeritage.2013.6743826}
}
URI
http://dx.doi.org/10.1109/DigitalHeritage.2013.6743826https://diglib.eg.org:443/handle/10.1109/DigitalHeritage