Making Movies from Make-Believe Games
Date
2017Author
Barbulescu, Adela
Garcia, Maxime
Vaufreydaz, Dominique
Cani, Marie Paule
Ronfard, Rémi
Metadata
Show full item recordAbstract
Pretend play is a storytelling technique, naturally used from very young ages, which relies on object substitution to represent the characters of the imagined story. We propose "Make-believe", a system for making movies from pretend play by using 3D printed figurines as props. We capture the rigid motions of the figurines and the gestures and facial expressions of the storyteller using Kinect cameras and IMU sensors and transfer them to the virtual story-world. As a proof-of-concept, we demonstrate our system with an improvised story involving a prince and a witch, which was successfully recorded and transferred into 3D animation.
BibTeX
@inproceedings {10.2312:wiced.20171074,
booktitle = {Eurographics Workshop on Intelligent Cinematography and Editing},
editor = {William Bares and Vineet Gandhi and Quentin Galvane and Remi Ronfard},
title = {{Making Movies from Make-Believe Games}},
author = {Barbulescu, Adela and Garcia, Maxime and Vaufreydaz, Dominique and Cani, Marie Paule and Ronfard, Rémi},
year = {2017},
publisher = {The Eurographics Association},
ISSN = {2411-9733},
ISBN = {978-3-03868-031-4},
DOI = {10.2312/wiced.20171074}
}
booktitle = {Eurographics Workshop on Intelligent Cinematography and Editing},
editor = {William Bares and Vineet Gandhi and Quentin Galvane and Remi Ronfard},
title = {{Making Movies from Make-Believe Games}},
author = {Barbulescu, Adela and Garcia, Maxime and Vaufreydaz, Dominique and Cani, Marie Paule and Ronfard, Rémi},
year = {2017},
publisher = {The Eurographics Association},
ISSN = {2411-9733},
ISBN = {978-3-03868-031-4},
DOI = {10.2312/wiced.20171074}
}