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dc.contributor.authorGarsoffky, Bärbelen_US
dc.contributor.authorMeilinger, Tobiasen_US
dc.contributor.authorHoreis, Chantalen_US
dc.contributor.authorSchwan, Stephanen_US
dc.contributor.editorW. Bares and M. Christie and R. Ronfarden_US
dc.date.accessioned2015-04-27T11:22:48Z
dc.date.available2015-04-27T11:22:48Z
dc.date.issued2015en_US
dc.identifier.isbn978-3-905674-79-8
dc.identifier.issn2411-9733
dc.identifier.urihttp://dx.doi.org/10.2312/wiced.20151078en_US
dc.description.abstractMovies and especially animations, where cameras can move nearly without any restriction, often use moving cameras, thereby intensifying continuity [Bor02] and influencing the impression of cinematic space [Jon07]. Further studies effectively use moving cameras to explore perception and processing of real world action [HUGG14]. But what is the influence of simultaneous multiple movements of actors and camera on basic perception and understanding of film sequences? It seems reasonable to expect that understanding of object movement is easiest from a static viewpoint, but that nevertheless moving viewpoints can be partialed out during perception.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleThe Influence of a Moving Camera on the Perception of Distances between Moving Objectsen_US
dc.description.seriesinformationEurographics Workshop on Intelligent Cinematography and Editingen_US
dc.description.sectionheadersPosters and Demonstrationsen_US
dc.identifier.doi10.2312/wiced.20151078en_US
dc.identifier.pages55-55en_US


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