dc.contributor.author | Prévost, Romain | en_US |
dc.contributor.author | Bächer, Moritz | en_US |
dc.contributor.author | Jarosz, Wojciech | en_US |
dc.contributor.author | Sorkine-Hornung, Olga | en_US |
dc.contributor.editor | Matthias Hullin and Marc Stamminger and Tino Weinkauf | en_US |
dc.date.accessioned | 2016-10-10T08:04:03Z | |
dc.date.available | 2016-10-10T08:04:03Z | |
dc.date.issued | 2016 | |
dc.identifier.isbn | 978-3-03868-025-3 | |
dc.identifier.issn | - | |
dc.identifier.uri | http://dx.doi.org/10.2312/vmv.20161337 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/vmv20161337 | |
dc.description.abstract | We present an algorithm to balance 3D printed models using movable embedded masses. As input, the user provides a 3D model together with the desired suspension, standing, and immersion objectives. Our technique then determines the placement and suitable sizing of a set of hollow capsules with embedded metallic spheres, leveraging the resulting multiple centers of mass to simultaneously satisfy the combination of these objectives. To navigate the non-convex design space in a scalable manner, we propose a heuristic that leads to near-optimal solutions when compared to an exhaustive search. Our method enables the design of models with complex and surprising balancing behavior, as we demonstrate with several manufactured examples. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Balancing 3D Models with Movable Masses | en_US |
dc.description.seriesinformation | Vision, Modeling & Visualization | |
dc.description.sectionheaders | Geometry | |
dc.identifier.doi | 10.2312/vmv.20161337 | |
dc.identifier.pages | 9-16 | |