Vision, Modeling & Visualization 2016




Matthias Hullin; Marc Stamminger; Tino Weinkauf
VMV 2016: Frontmatter


Delame, Thomas; Kustra, Jacek; Telea, Alexandru C.
Structuring 3D Medial Skeletons: A Comparative Study


Friederici, A.; Günther, T.; Rössl, C.; Theisel, H.
Finite Time Steady Vector Field Topology


Heppner, S.; Dransfeld, M.; Domik, G.
A Deferred Rendering Pipeline Including a Global Illumination Model for Atmospheric Scattering and Transparency


Prévost, Romain; Bächer, Moritz; Jarosz, Wojciech; Sorkine-Hornung, Olga
Balancing 3D Models with Movable Masses


Gehre, Anne; Bommes, David; Kobbelt, Leif
Geodesic Iso-Curve Signature


Garro, Valeria; Pintore, Giovanni; Ganovelli, Fabio; Gobbetti, Enrico; Scopigno, Roberto
Fast Metric Acquisition with Mobile Devices


Hu, Qiyang; Zwicker, Matthias; Favaro, Paolo
3D Face Reconstruction with Silhouette Constraints


Hueting, Moos; Patraucean, Viorica; Ovsjanikov, Maks; Mitra, Niloy J.
Scene Structure Inference through Scene Map Estimation


Beck, Fabian; Burch, Michael; Weiskopf, Daniel
A Matrix-Based Visual Comparison of Time Series Sports Data


Silva, Renato Rodrigues Oliveira da; Vernier, Eduardo Faccin; Rauber, Paulo Eduardo; Comba, Joao L. D.; Minghim, Rosane; Telea, Alexandru C.
Metric Evolution Maps: Multidimensional Attribute-driven Exploration of Software Repositories


Günther, Tobias; Theisel, Holger
Singularities of the Inertial Flow Map Gradient


Guthe, Stefan; Goesele, Michael
Variable Length Coding for GPU-Based Direct Volume Rendering


Lochmann, Gerrit; Reinert, Bernhard; Buchacher, Arend; Ritschel, Tobias
Real-time Novel-view Synthesis for Volume Rendering Using a Piecewise-analytic Representation


Agus, Marco; Villanueva, Alberto Jaspe; Pintore, Giovanni; Gobbetti, Enrico
PEEP: Perceptually Enhanced Exploration of Pictures


Hell, Benjamin; Mühlhausen, Moritz; Magnor, Marcus
A Framework for Interactive Realtime Image Editing


Al-Kabbany, Ahmad; Dubois, Eric
Matting with Sequential Pair Selection Using Graph Transduction


Lindemeier, Thomas; Spicker, Marc; Deussen, Oliver
Artistic Composition for Painterly Rendering


Gryaditskaya, Yulia; Masia, Belen; Didyk, Piotr; Myszkowski, Karol; Seidel, Hans-Peter
Gloss Editing in Light Fields


Sulc, Antonin; Alperovich, Anna; Marniok, Nico; Goldluecke, Bastian
Reflection Separation in Light Fields based on Sparse Coding and Specular Flow


Velinov, Zdravko; Hullin, Matthias B.
An Interactive Appearance Model for Microscopic Fiber Surfaces


Weber, Christoph; Stamminger, Marc
Topological Triangle Sorting for Predefined Camera Paths


Jubair, Mohammad Imrul; Alim, Usman; Röber, Niklas; Clyne, John; Mahdavi-Amiri, Ali
Icosahedral Maps for a Multiresolution Representation of Earth Data


Simons, Gerard; Ament, Marco; Herholz, Sebastian; Dachsbacher, Carsten; Eisemann, Martin; Eisemann, Elmar
An Interactive Information Visualization Approach to Physically-Based Rendering


Bergmann, Stephan; Mohammadikaji, Mahsa; Irgenfried, Stephan; Wörn, Heinz; Beyerer, Jürgen; Dachsbacher, Carsten
A Phenomenological Approach to Integrating Gaussian Beam Properties and Speckle into a Physically-Based Renderer