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dc.contributor.authorNguyen, Thi-Thuong Huyenen_US
dc.contributor.authorDuval, Thierryen_US
dc.contributor.authorPontonnier, Charlesen_US
dc.contributor.editorTakuya Nojima and Dirk Reiners and Oliver Staadten_US
dc.date.accessioned2014-12-17T13:12:34Z
dc.date.available2014-12-17T13:12:34Z
dc.date.issued2014en_US
dc.identifier.isbn978-3-905674-65-1en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/ve.20141367en_US
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/ve.20141367.067-074
dc.description.abstractIn this paper, we introduce a new 7-Handle manipulation technique for 3D objects in immersive virtual environments and its evaluation. The 7-Handle technique includes a set of seven points which are flexibly attached to an object. There are three different control modes for these points including configuration, manipulation and locking / unlocking modes. We have conducted an experiment to compare the efficiency of this technique with the traditional 6-DOF direct manipulation technique in terms of time, discomfort metrics and subjective estimation for precise manipulations in an immersive virtual environment in two consecutive phases: an approach phase and a refinement phase. The statistical results showed that the completion time in the approach phase of the 7-Handle technique was significantly longer than the completion time of the 6-DOF technique. Nevertheless, we found a significant interaction effect between the two factors (the manipulation technique and the object size) on the completion time of the refinement phase. In addition, even though we did not find any significant differences between the two techniques in terms of intuitiveness, ease of use and global preference in the result of subjective data, we obtained a significantly better satisfaction feedback from the subjects for the efficiency and fatigue criteria.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.6 [Computer Graphics]en_US
dc.subjectMethodology and Techniquesen_US
dc.subjectInteraction techniques.en_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subject3D Graphics and Realismen_US
dc.subjectVirtual realityen_US
dc.titleA New Direct Manipulation Technique for Immersive 3D Virtual Environmentsen_US
dc.description.seriesinformationICAT-EGVE 2014 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environmentsen_US
dc.description.sectionheadersVirtual Environmentsen_US


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