dc.contributor.author | Blasco, J. | en_US |
dc.contributor.author | Abad, F. | en_US |
dc.contributor.author | Camahort, E. | en_US |
dc.contributor.author | Vivó, R. | en_US |
dc.contributor.editor | Silva, F. and Gutierrez, D. and Rodríguez, J. and Figueiredo, M. | en_US |
dc.date.accessioned | 2021-06-18T07:47:43Z | |
dc.date.available | 2021-06-18T07:47:43Z | |
dc.date.issued | 2021 | |
dc.identifier.isbn | 978-3-03868-152-6 | |
dc.identifier.uri | https://doi.org/10.2312/pt.20111130 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/pt20111130 | |
dc.description.abstract | The study of the light field, as a function defining the radiance along the different viewing directions of a scene, started more than a decade ago and is still ongoing due to its interesting applications. Among the different parameterizations existing for the light field, we will be centered on the spherical light-field parameterization due to its quality of viewpoint-independency. In this work, we present an improved multiresolution method for rendering of spherical light fields with a non-uniform sampling, while focusing on the visualization of large storage volume light-field datasets. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Computer Graphics [I.3.3] | |
dc.subject | Picture/Image Generation–Display algorithms | |
dc.subject | Computer Graphics [I.3.5] | |
dc.subject | Computational Geometry and Object Modeling–Curve | |
dc.subject | surface | |
dc.subject | solid | |
dc.subject | and object representations | |
dc.subject | Computer Graphics [I.3.6] | |
dc.subject | Methodology and Techniques–Graphics data structures and data types | |
dc.title | Non-Uniform Spherical Light Fields | en_US |
dc.description.seriesinformation | V Ibero-American Symposium in Computer Graphics | |
dc.description.sectionheaders | Lights Fields and Image Processing | |
dc.identifier.doi | 10.2312/pt.20111130 | |
dc.identifier.pages | 61-66 | |