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dc.contributor.authorNaya, Fernandoen_US
dc.contributor.authorJorge, Joaquim A.en_US
dc.contributor.authorConesa, Juliánen_US
dc.contributor.authorContera, Manuelen_US
dc.contributor.authorGomis, José Mariaen_US
dc.contributor.editorXavier Pueyoen_US
dc.contributor.editorManuel Próspero dos Santosen_US
dc.contributor.editorLuiz Velhoen_US
dc.date.accessioned2023-01-24T14:15:54Z
dc.date.available2023-01-24T14:15:54Z
dc.date.issued2022
dc.identifier.isbn978-3-03868-194-6
dc.identifier.urihttps://doi.org/10.2312/pt.20021409
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pt20021409
dc.description.abstractln spite of recent advances in Computer Aided Design, Graphical User Interfaces (GUJ) are, by and large, still at the stage of the so-called WIMP (Window, Icon, Menu, Pointing device) approach. ln recent years, our research team has developed different algorithms in Geometric Reconstruction. The aim of this effort is to obtain an automatic (or, at least, easy-to-use) means to generate 3D models from freehand 2D drawings. This approach serves as the basis to a calligraphic interface, based onfreehand sketches and gestures, described as a prototype application capable of modeling special kinds of objects such as normalon and quasi-normalon polyhedra. Using our system users can directly draw the axonometric view of an object to yield a 3D model. White much work remains to be done, the current application already shows gains with respect to more traditional forms ofmodeling in that it embodies a drawing approachfamiliar to most draflspeople, who can start modeling relatively complex shapes without much training. Preliminary studies show that our modeling system compares favorably to commercial grade CAD systems both in number of operations required to creating objects and time to accomplish simple modeling tasks.en_US
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCalligraphic Interfaces, Geometric Reconstruction
dc.subjectCalligraphic Interfaces
dc.subjectGeometric Reconstruction
dc.titleDirect Modelíng: from Sketches to 3D Modelsen_US
dc.description.seriesinformationSIACG2002 - 1st lbero-American Symposium in Computer Graphics
dc.description.sectionheadersGeometric Modeling
dc.identifier.doi10.2312/pt.20021409
dc.identifier.pages109-117
dc.identifier.pages9 pages


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Attribution 4.0 International License
Except where otherwise noted, this item's license is described as Attribution 4.0 International License