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dc.contributor.authorSerón, Francisco Joséen_US
dc.contributor.authorGutiérrez, Diegoen_US
dc.contributor.authorMagallón, Juan Antonioen_US
dc.contributor.authorSobreviela, Emilio Joséen_US
dc.contributor.authorGutiérrez, José Antonioen_US
dc.contributor.editorXavier Pueyoen_US
dc.contributor.editorManuel Próspero dos Santosen_US
dc.contributor.editorLuiz Velhoen_US
dc.date.accessioned2023-01-24T14:15:52Z
dc.date.available2023-01-24T14:15:52Z
dc.date.issued2022
dc.identifier.isbn978-3-03868-194-6
dc.identifier.urihttps://doi.org/10.2312/pt.20021403
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pt20021403
dc.description.abstractSimulation of models, in all different areas, is an expanding, attractive fine ofwork. More and more applications are taking advantage of the improving technology and knowledge in this field, achieving results that would have been impossible to achieve with a real model, or foreseeingfacts that would have been encountered too late in the production process otherwise. The train industry is one possible beneficiary of this approach. Usually, before commencing the fabrication process of a new train, the construction of a full-size model is mandatory. lnstead of building this full-size real model, which leaves little room for !ater, last-minute modifications, a virtual model could be built in the digital realm, thus offering a new platform for easier interaction with it. ln this article, a simulation of a train is presentedfor visual, aesthetics and ergonomic issues. The simulation runs on a PC-based CAVE-like architecture, and combines static and dynamic computer generated imagery, both with and without stereoscopy for JD visualization, as well as Augmented Virtuality techniquesfor the integration ofthe train with its environment.en_US
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectSimulator, CAVE, industrial design, stereoscopy, virtual prototyping
dc.subjectSimulator
dc.subjectCAVE
dc.subjectindustrial design
dc.subjectstereoscopy
dc.subjectvirtual prototyping
dc.titleCase study: full-size virtual models of trainsen_US
dc.description.seriesinformationSIACG2002 - 1st lbero-American Symposium in Computer Graphics
dc.description.sectionheadersVirtual Environments
dc.identifier.doi10.2312/pt.20021403
dc.identifier.pages49-58
dc.identifier.pages10 pages


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Attribution 4.0 International License
Except where otherwise noted, this item's license is described as Attribution 4.0 International License