A 2D Graphic Editor Using MAGOO - An Object Oriented Graphic Library
Abstract
The main object of the application described in this article wa.s to demonstra.te the ea.se of use and functionality of the Magoo architecture. This exercise has shown us some of the problems still unsolved and helped us to improve both the Magoo interface and functionality.
BibTeX
@inproceedings {10.2312:pt.19911527,
booktitle = {EPCG1991 - 4º Encontro Português de Computação Gráfica 1991},
editor = {Manuel Joáo Próspero},
title = {{A 2D Graphic Editor Using MAGOO - An Object Oriented Graphic Library}},
author = {Raynes, David and Vasconcelos, Fernando},
year = {2023},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-203-5},
DOI = {10.2312/pt.19911527}
}
booktitle = {EPCG1991 - 4º Encontro Português de Computação Gráfica 1991},
editor = {Manuel Joáo Próspero},
title = {{A 2D Graphic Editor Using MAGOO - An Object Oriented Graphic Library}},
author = {Raynes, David and Vasconcelos, Fernando},
year = {2023},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-203-5},
DOI = {10.2312/pt.19911527}
}