dc.contributor.author | Ureche, Ana-Maria-Cristina | en_US |
dc.contributor.author | Fryazinov, Oleg | en_US |
dc.contributor.author | Anderson, Eike Falk | en_US |
dc.contributor.editor | Ponchio, Federico | en_US |
dc.contributor.editor | Pintus, Ruggero | en_US |
dc.date.accessioned | 2022-09-26T09:59:51Z | |
dc.date.available | 2022-09-26T09:59:51Z | |
dc.date.issued | 2022 | |
dc.identifier.isbn | 978-3-03868-178-6 | |
dc.identifier.issn | 2312-6124 | |
dc.identifier.uri | https://doi.org/10.2312/gch.20221222 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/gch20221222 | |
dc.description.abstract | The folk art of decorating Easter eggs is an important part of Romania's intangible cultural heritage. We have developed a prototype for a mobile Augmented Reality (AR) app that allows users to virtually decorate Easter eggs, using a 3D printed egg as a physical AR marker to allow tangible interaction with the egg, mimicking the decorating process. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.title | Traditional Romanian Egg Decoration in Augmented Reality with 3D Printing | en_US |
dc.description.seriesinformation | Eurographics Workshop on Graphics and Cultural Heritage | |
dc.description.sectionheaders | Session 2 | |
dc.identifier.doi | 10.2312/gch.20221222 | |
dc.identifier.pages | 41-44 | |
dc.identifier.pages | 4 pages | |