Towards the Creation of Digital Stones from 2D Samples
Date
2014Author
Schellewald, Christian
Perakis, Panagiotis
Theoharis, Theoharis
Metadata
Show full item recordAbstract
In order to decide which preservation strategies one should follow for Cultural Heritage objects made of stone, it is necessary to estimate the impact of different alternative strategies. A useful aid in such a process is the simulation of the stone degradation process. The first step in such a process is to create realistic digital representations of stones. In this work we present early efforts to create 3D voxelized representations of stones from given 2D example-textures of the desired stone-material. The process aims at the creation of 3D stone materials, consistent with 2D samples. The presented work is one part of the PRESIOUS EU project.
BibTeX
@inproceedings {10.2312:gch.20141320,
booktitle = {Eurographics Workshop on Graphics and Cultural Heritage - Short Papers / Posters},
editor = {Reinhard Klein and Pedro Santos},
title = {{Towards the Creation of Digital Stones from 2D Samples}},
author = {Schellewald, Christian and Perakis, Panagiotis and Theoharis, Theoharis},
year = {2014},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-75-0},
DOI = {10.2312/gch.20141320}
}
booktitle = {Eurographics Workshop on Graphics and Cultural Heritage - Short Papers / Posters},
editor = {Reinhard Klein and Pedro Santos},
title = {{Towards the Creation of Digital Stones from 2D Samples}},
author = {Schellewald, Christian and Perakis, Panagiotis and Theoharis, Theoharis},
year = {2014},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-75-0},
DOI = {10.2312/gch.20141320}
}