Show simple item record

dc.contributor.authorFuhrmann, Simonen_US
dc.contributor.authorLangguth, Fabianen_US
dc.contributor.authorGoesele, Michaelen_US
dc.contributor.editorReinhard Klein and Pedro Santosen_US
dc.date.accessioned2014-12-16T07:29:34Z
dc.date.available2014-12-16T07:29:34Z
dc.date.issued2014en_US
dc.identifier.isbn978-3-905674-63-7en_US
dc.identifier.issn2312-6124en_US
dc.identifier.urihttp://dx.doi.org/10.2312/gch.20141299en_US
dc.identifier.urihttp://hdl.handle.net/10.2312/gch.20141299.011-018
dc.description.abstractWe present MVE, the Multi-View Environment. MVE is an end-to-end multi-view geometry reconstruction software which takes photos of a scene as input and produces a surface triangle mesh as result. The system covers a structure-from-motion algorithm, multi-view stereo reconstruction, generation of extremely dense point clouds, and reconstruction of surfaces from point clouds. In contrast to most image-based geometry reconstruction approaches, our system is focused on reconstruction of multi-scale scenes, an important aspect in many areas such as cultural heritage. It allows to reconstruct large datasets containing some detailed regions with much higher resolution than the rest of the scene. Our system provides a graphical user interface for structure-from-motion reconstruction, visual inspection of images, depth maps, and rendering of scenes and meshes.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectGeometric algorithmsen_US
dc.subjectlanguagesen_US
dc.subjectand systemsen_US
dc.titleMVE - A Multi-View Reconstruction Environmenten_US
dc.description.seriesinformationEurographics Workshop on Graphics and Cultural Heritageen_US


Files in this item

Thumbnail
Thumbnail

This item appears in the following Collection(s)

Show simple item record