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dc.contributor.authorLi, Xuyuen_US
dc.contributor.authorDingliana, Johnen_US
dc.contributor.editorAbey Campbellen_US
dc.contributor.editorClaudia Krogmeieren_US
dc.contributor.editorGareth Youngen_US
dc.date.accessioned2023-12-04T15:44:51Z
dc.date.available2023-12-04T15:44:51Z
dc.date.issued2023
dc.identifier.isbn978-3-03868-236-3
dc.identifier.issn1727-530X
dc.identifier.urihttps://doi.org/10.2312/egve.20231339
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/egve20231339
dc.description.abstractIn this poster, we present work-in-progress exploring the intuitive authoring of Mixed Reality (MR) content using physical object manipulation, tangible 3D user interfaces, and the creation of MR within MR itself. To assess this approach, we implemented an MR-based system enabling novice users to tangibly create MR scenes within MR. The system, prototyped on the Microsoft HoloLens 2, allows users to create digital scenes by manipulating a physical box and a tangible 3D user interface. A pilot study was conducted to provide a preliminary evaluation and to inform future system development and deeper study design.en_US
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centered computing → Mixed / augmented reality
dc.subjectHuman
dc.subjectcentered computing → Mixed / augmented reality
dc.titleTangibleMRCreate: Intuitive Authoring of Mixed Reality Contenten_US
dc.description.seriesinformationICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos
dc.description.sectionheadersPosters and Demos
dc.identifier.doi10.2312/egve.20231339
dc.identifier.pages25-26
dc.identifier.pages2 pages


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Attribution 4.0 International License
Except where otherwise noted, this item's license is described as Attribution 4.0 International License