ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos 2023




Abey Campbell; Claudia Krogmeier; Gareth Young
ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos


Marques, Bernardo; Oliveira, Daniel; Leitão, João; Martins, Nuno Cid; Rafael, Sandra; Dias, Paulo; Santos, Beatriz Sousa
Beyond What is Visible: Enhancing Air Quality Awareness through Immersive Virtual Reality Visualizations


Han, Xu; Sakaguchi, Saki; Shibasaki, Mina; Nakayasu, Akira; Baba, Tetsuaki; Kushiyama, Kumiko
Study of Pseudoresistance during Water Walking in Augmented Reality


Funahashi, Kenji; Matsunoo, Yuzuki
A Visual Approach to Pseudo Unseen Presence in the Metaverse Using HMD


Miyakawa, Takuya; Bland, Jeffrey Keith Spaneas; Yoshikawa, Gaku; Ma, Yuan
A Rapid VR House Interior Generator with Eye-tracking Feedback for Home Staging


Pflieger, Laura C. J.; Hartmann, Christian; Bannert, Maria
VRMeta-REG Tool to Support Student's Collaboration in Social VR


Tanaka, So; Narumi, Takuji; Amemiya, Tomohiro; Kuzuoka, Hideaki; Aoyama, Kazuma
Controlling the Distribution of Salty Taste Intensity on the Tongue Using Extraoral Galvanic Taste Stimulation


Okura, Naoya; Oyanagi, Akemi; Narumi, Takuji; Kuzuoka, Hideaki; Amemiya, Tomohiro
Influence of Pseudo-haptic Weight on Product Rarity Valuation


Kawamura, Taiki; Sakata, Nobuchika
Study of Alleviating the Symptoms of VR Sickness by Cooling Skin Surface


Murakami, Taichi; Kitazaki, Michiteru
Design of Body Transformation Experience


Fujiwara, Miraku; Terata, Yuki; Saruta, Kazuki; Chen, Guoyue
Improvement of VR Science Teaching Materials That Visualize Invisible Elements and Evaluation as a Self-study use


Matsukura, Haruka; Suzuki, Norihiro; Chida, Ryusuke; Takahashi, Shu; Uzawa, Yuki; Ishida, Hiroshi
Subtractive Mixing of Odor Components from Olfactory White to Generate Various Odors from a Limited Number of Components


Thuilier, Eléa; Carey, John J.; Dingliana, John; Dempsey, Mary; Whelan, Bryan; Biggins, Shane; Brennan, Attracta
Augmented Reality Rehabilitation for People with Osteoporosis: Squat exergame (a demo)


Li, Xuyu; Dingliana, John
TangibleMRCreate: Intuitive Authoring of Mixed Reality Content


Jalan, Priyansh; Dingliana, John
Interactive X-Ray Vision Mediated Reality


Buelow, Max von; Kuijper, Arjan; Fellner, Dieter W.
A GPU Ray Tracing Implementation for Triangular Grid Primitives


Hu, Sathaporn; Reilly, Derek
Parallax-based Glyph Composition Technique with Colour-Blending Glyphs


Mukai, Nobuhiko; Uematsu, Takashi; Chang, Youngha
Landmark Recognition using Deep Learning in a Virtual Space


Hetterich, Amelie; Mammen, Sebastian von; Pohl, Daniel
Mitigation of Fear Triggers for Image Viewing in Virtual Reality


Suzuki, Kouta; Iwasaki, Yukiko; Nishida, Nonoka; Tsuji, Ayumu; Kato, Fumihiro; Iwata, Hiroyasu
Development of Attention Overload Virtual Reality Training System to Extend Effective Attention Resources


Koizumi, Masashi; Ohsuga, Mieko
Proposal and Development of a System to Help Students Improve Self-Compassion


Momota, Koji; Uranishi, Yuki; Kiyokawa, Kiyoshi; Orlosky, Jason; Ratsamee, Photchara; Kobayashi, Masato
Virtual Zoomorphic Accessories for Enhancing Perception of Vehicle Dynamics in Real-Time