Anthropomorphism and Illusion of Virtual Body Ownership
Abstract
In this paper we present a novel experiment to explore the impact of avatar realism on the illusion of virtual body ownership (IVBO) in immersive virtual environments, with full-body avatar embodiment and freedom of movement.We evaluated four distinct avatars presenting an increasing level of anthropomorphism in their detailed compositions. Our results revealed that each avatar elicited a relatively high level of illusion. However both machine-like and cartoon-like avatars elicited an equivalent IVBO, slightly superior to the human-ones. A realistic human appearance is therefore not a critical top-down factor of IVBO, and could lead to an Uncanny Valley effect.
BibTeX
@inproceedings {10.2312:egve.20151303,
booktitle = {ICAT-EGVE 2015 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments},
editor = {Masataka Imura and Pablo Figueroa and Betty Mohler},
title = {{Anthropomorphism and Illusion of Virtual Body Ownership}},
author = {Lugrin, Jean-Luc and Latt, Johanna and Latoschik, Marc Erich},
year = {2015},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {978-3-905674-84-2},
DOI = {10.2312/egve.20151303}
}
booktitle = {ICAT-EGVE 2015 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments},
editor = {Masataka Imura and Pablo Figueroa and Betty Mohler},
title = {{Anthropomorphism and Illusion of Virtual Body Ownership}},
author = {Lugrin, Jean-Luc and Latt, Johanna and Latoschik, Marc Erich},
year = {2015},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {978-3-905674-84-2},
DOI = {10.2312/egve.20151303}
}