Liberation from Rectangles: A Tiling Method for Dynamic Modification of Objects on Raster Displays
Abstract
When graphics objects (also called segments) are used on raster display hardware, problems arise because of the mismatch between the high level requirements of object manipulation, and the low level representation from which the image is refreshed. This paper describes a tiling algorithm which provides a solution to the problems of damage repair and hit detection. In particular methods for handling object priority are discussed and experimental results showing the performance of the algorithm for a number of cases are presented.
BibTeX
@inproceedings {10.2312:egtp.19881030,
booktitle = {EG 1988-Technical Papers},
editor = {},
title = {{Liberation from Rectangles: A Tiling Method for Dynamic Modification of Objects on Raster Displays}},
author = {Slater, Mel and Davison, Allan and Smith, Mark},
year = {1988},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egtp.19881030}
}
booktitle = {EG 1988-Technical Papers},
editor = {},
title = {{Liberation from Rectangles: A Tiling Method for Dynamic Modification of Objects on Raster Displays}},
author = {Slater, Mel and Davison, Allan and Smith, Mark},
year = {1988},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egtp.19881030}
}