Show simple item record

dc.contributor.authorAnjyo, Ken-ichien_US
dc.date.accessioned2015-10-05T07:55:48Z
dc.date.available2015-10-05T07:55:48Z
dc.date.issued1988en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egtp.19881023en_US
dc.description.abstractStochastic modeling has been widely used in computer graphics to depict natural objects or phenomena. Various techniques are available, depending on what object is to be represented and what extent of realism to be achieved. This paper presents a simple approach to stochastic spectral synthesis for producing a large range of natural objects and scenes at low computational cost. By considering a wide class of power spectra, the method can provide twodimensional stochastic models for various objects, involving terrains, clouds and sea waves. Moreover, some functional operations and parameters for the models are introduced, which can make the models more flexible in describing a three-dimensional complex scene.en_US
dc.publisherEurographics Associationen_US
dc.titleA Simple Spectral Approach to Stochastic Modelling for Natural Objectsen_US
dc.description.seriesinformationEG 1988-Technical Papersen_US
dc.identifier.doi10.2312/egtp.19881023en_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record