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dc.contributor.authorBreen, David E.en_US
dc.contributor.authorGetto, Phillip H.en_US
dc.contributor.authorApodaca, Anthony A.en_US
dc.contributor.authorSchmidt, Daniel G.en_US
dc.contributor.authorSarachan, Brion D.en_US
dc.date.accessioned2015-10-05T07:55:25Z
dc.date.available2015-10-05T07:55:25Z
dc.date.issued1987en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egtp.19871021en_US
dc.description.abstractThe Clockworks is an object-oriented computer animation system developed at RPl's Center for Interactive Computer Graphics (CICG). The Clockworks has the ability to model and graphically simulate complex 3-D engineering processes, Its interactive capabilities also allow it be used as a design tool. Object-oriented concepts have been utilized in developing its high level architecture and its low level implementation. The Clockworks is defined as a collection of objects which communicate with the user and each other via messages. The actual implementation involved the creation of an object-oriented programming methodology using C and Unix. The complete system provides a rich research environment for exploring modelling, scripting and rendering. It also provides an interactive environment for design and a simulation environment for visual analysis of complex interacting structures.en_US
dc.publisherEurographics Associationen_US
dc.titleThe Clockworks: An Object-Oriented Computer Animation Systemen_US
dc.description.seriesinformationEG 1987-Technical Papersen_US
dc.identifier.doi10.2312/egtp.19871021en_US


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