The Clockworks: An Object-Oriented Computer Animation System
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Date
1987Author
Breen, David E.
Getto, Phillip H.
Apodaca, Anthony A.
Schmidt, Daniel G.
Sarachan, Brion D.
Metadata
Show full item recordAbstract
The Clockworks is an object-oriented computer animation system developed at RPl's Center for Interactive Computer Graphics (CICG). The Clockworks has the ability to model and graphically simulate complex 3-D engineering processes, Its interactive capabilities also allow it be used as a design tool. Object-oriented concepts have been utilized in developing its high level architecture and its low level implementation. The Clockworks is defined as a collection of objects which communicate with the user and each other via messages. The actual implementation involved the creation of an object-oriented programming methodology using C and Unix. The complete system provides a rich research environment for exploring modelling, scripting and rendering. It also provides an interactive environment for design and a simulation environment for visual analysis of complex interacting structures.
BibTeX
@inproceedings {10.2312:egtp.19871021,
booktitle = {EG 1987-Technical Papers},
editor = {},
title = {{The Clockworks: An Object-Oriented Computer Animation System}},
author = {Breen, David E. and Getto, Phillip H. and Apodaca, Anthony A. and Schmidt, Daniel G. and Sarachan, Brion D.},
year = {1987},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egtp.19871021}
}
booktitle = {EG 1987-Technical Papers},
editor = {},
title = {{The Clockworks: An Object-Oriented Computer Animation System}},
author = {Breen, David E. and Getto, Phillip H. and Apodaca, Anthony A. and Schmidt, Daniel G. and Sarachan, Brion D.},
year = {1987},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egtp.19871021}
}