dc.contributor.author | Lobaz, Petr | en_US |
dc.contributor.editor | Adrien Bousseau and Diego Gutierrez | en_US |
dc.date.accessioned | 2017-04-22T16:53:22Z | |
dc.date.available | 2017-04-22T16:53:22Z | |
dc.date.issued | 2017 | |
dc.identifier.issn | 1017-4656 | |
dc.identifier.uri | http://dx.doi.org/10.2312/egt.20171031 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/egt20171031 | |
dc.description.abstract | « A hologram » is a ubiquitous term when talking about realistic 3-D illusion. « Holographic display » seems to be the holy grail of 3-D display technology, at least according to news headlines. But what « holographic » actually means? The tutorial explains basics of holography, the lensless imaging method, invented by Gabor and Denisyuk in the mid-twentieth century, that produces breathtaking 3-D images - holograms. Then it explains basic steps of transition from classical to digital holography and to computer generated display holography - a counterpart of computer graphics that does not calculate an image, but a hologram. The tutorial also covers holographic printing, holographic electronic displays and compares them to competing technologies. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Computer Generated Display Holography | en_US |
dc.description.seriesinformation | EG 2017 - Tutorials | |
dc.description.sectionheaders | Tutorials | |
dc.identifier.doi | 10.2312/egt.20171031 | |