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dc.contributor.authorWeinmann, Michaelen_US
dc.contributor.authorLangguth, Fabianen_US
dc.contributor.authorGoesele, Michaelen_US
dc.contributor.authorKlein, Reinharden_US
dc.contributor.editorAugusto Sousa and Kadi Bouatouchen_US
dc.date.accessioned2016-04-26T08:14:08Z
dc.date.available2016-04-26T08:14:08Z
dc.date.issued2016en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egt.20161032en_US
dc.description.abstractThis tutorial is focused on acquisition methods for geometry and reflectance as well as strategies towards an efficient acquisition pipeline to fulfill the demands of industry with respect to mass digitization of 3D contents. We provide a thorough overview of the standard methods for the acquisition of both geometry and reflectance of surfaces with different types of reflectance behavior ranging from diffuse over opaque to specular surfaces or even translucent and transparent surfaces as well as the necessary preliminaries of material appearance and setup calibration. As standard acquisition techniques are only well-suited for a limited range of surface materials, we will also discuss strategies on how an efficient, fully automatic acquisition can still be achieved when no prior information with respect to the surface reflectance behavior is available. In addition, a discussion of strategies regarding an acquisition in the wild, i.e. under uncontrolled conditions, is provided.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleAdvances in Geometry and Reflectance Acquisitionen_US
dc.description.seriesinformationEG 2016 - Tutorialsen_US
dc.description.sectionheadersTutorialsen_US
dc.identifier.doi10.2312/egt.20161032en_US


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