dc.contributor.author | Kasik, D. | en_US |
dc.contributor.author | Manocha, D. | en_US |
dc.contributor.author | Stephens, A. | en_US |
dc.contributor.author | Bruderlin, B. | en_US |
dc.contributor.author | Slusallek, P. | en_US |
dc.contributor.author | Gobbetti, E. | en_US |
dc.contributor.author | Correa, W. | en_US |
dc.contributor.author | Quilez, I. | en_US |
dc.contributor.editor | Nadia Magnenat-Thalmann and Katja Bühler | en_US |
dc.date.accessioned | 2015-07-19T17:06:43Z | |
dc.date.available | 2015-07-19T17:06:43Z | |
dc.date.issued | 2006 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/egt.20061059 | en_US |
dc.description.abstract | Real-time interaction with complex models has always challenged interactive computer graphics. Such models can easily contain gigabytes of data. This tutorial covers state-of- the-art techniques that remove current memory and performance constraints. This allows a fundamental change in visualization systems: users can interact with huge models in real time. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Real Time Interactive Massive Model Visualization | en_US |
dc.description.seriesinformation | Eurographics 2006: Tutorials | en_US |
dc.description.sectionheaders | | en_US |
dc.identifier.doi | 10.2312/egt.20061059 | en_US |
dc.identifier.pages | 107-277 | en_US |