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dc.contributor.authorKasik, D.en_US
dc.contributor.authorManocha, D.en_US
dc.contributor.authorStephens, A.en_US
dc.contributor.authorBruderlin, B.en_US
dc.contributor.authorSlusallek, P.en_US
dc.contributor.authorGobbetti, E.en_US
dc.contributor.authorCorrea, W.en_US
dc.contributor.authorQuilez, I.en_US
dc.contributor.editorNadia Magnenat-Thalmann and Katja Bühleren_US
dc.date.accessioned2015-07-19T17:06:43Z
dc.date.available2015-07-19T17:06:43Z
dc.date.issued2006en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egt.20061059en_US
dc.description.abstractReal-time interaction with complex models has always challenged interactive computer graphics. Such models can easily contain gigabytes of data. This tutorial covers state-of- the-art techniques that remove current memory and performance constraints. This allows a fundamental change in visualization systems: users can interact with huge models in real time.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleReal Time Interactive Massive Model Visualizationen_US
dc.description.seriesinformationEurographics 2006: Tutorialsen_US
dc.description.sectionheadersen_US
dc.identifier.doi10.2312/egt.20061059en_US
dc.identifier.pages107-277en_US


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