Mesh Morphing
dc.contributor.author | Alexa, Marc | en_US |
dc.date.accessioned | 2015-11-11T18:53:29Z | |
dc.date.available | 2015-11-11T18:53:29Z | |
dc.date.issued | 2001 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/egst.20011048 | en_US |
dc.description.abstract | Meshes have become a widespread and popular representation of models in computer graphics. Morphing techniques aim at transforming a given source shape into a target shape. Morphing techniques have various applications ranging from special effects in television and movies to medical imaging and scientific visualization. Not surprisingly, morphing techniques for meshes have received a lot of interest lately. This state of the art report sums up recent developments in the area of mesh morphing. It presents a consistent framework to classify and compare various techniques approaching the same underlying problems from different angles. | en_US |
dc.publisher | Eurographics Association | en_US |
dc.title | Mesh Morphing | en_US |
dc.description.seriesinformation | Eurographics 2001 - STARs | en_US |
Files in this item
This item appears in the following Collection(s)
-
STARs
Eurographics 2001 - STARs