Mesh Morphing
Abstract
Meshes have become a widespread and popular representation of models in computer graphics. Morphing techniques aim at transforming a given source shape into a target shape. Morphing techniques have various applications ranging from special effects in television and movies to medical imaging and scientific visualization. Not surprisingly, morphing techniques for meshes have received a lot of interest lately. This state of the art report sums up recent developments in the area of mesh morphing. It presents a consistent framework to classify and compare various techniques approaching the same underlying problems from different angles.
BibTeX
@inproceedings {10.2312:egst.20011048,
booktitle = {Eurographics 2001 - STARs},
editor = {},
title = {{Mesh Morphing}},
author = {Alexa, Marc},
year = {2001},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egst.20011048}
}
booktitle = {Eurographics 2001 - STARs},
editor = {},
title = {{Mesh Morphing}},
author = {Alexa, Marc},
year = {2001},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egst.20011048}
}