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dc.contributor.authorShamir, Arielen_US
dc.contributor.editorBrian Wyvill and Alexander Wilkieen_US
dc.date.accessioned2015-07-19T17:06:17Z
dc.date.available2015-07-19T17:06:17Z
dc.date.issued2006en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egst.20061056en_US
dc.description.abstractIn this report we present the state of the art on segmentation, or partitioning techniques used on boundary meshes. Recently, these have become a part of many mesh and object manipulation algorithms in computer graphics. We formulation the segmentation problem as an optimization problem and identify two primarily distinct types of mesh segmentation, namely parts segmentation and patch segmentation. We classify previous segmentation solutions according to the different segmentation goals, the optimization criteria and features used, and the various algorithmic techniques employed. We also present generic algorithms for the major techniques of segmentation.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleSegmentation and Shape Extraction of 3D Boundary Meshesen_US
dc.description.seriesinformationEurographics 2006 - State of the Art Reportsen_US
dc.description.sectionheadersen_US
dc.identifier.doi10.2312/egst.20061056en_US
dc.identifier.pages137-149en_US


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