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dc.contributor.authorByun, JungHyunen_US
dc.contributor.authorChae, SeungHoen_US
dc.contributor.authorYang, YoonSiken_US
dc.contributor.authorHan, TackDonen_US
dc.contributor.editorAdrien Peytavie and Carles Boschen_US
dc.date.accessioned2017-04-22T16:46:54Z
dc.date.available2017-04-22T16:46:54Z
dc.date.issued2017
dc.identifier.issn1017-4656
dc.identifier.urihttp://dx.doi.org/10.2312/egsh.20171001
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/egsh20171001
dc.description.abstractProjection-based augmented reality (AR) has much potential, but is limited in that it requires burdensome installations and prone to geometric distortions on display surface. To overcome these limitations, we propose AIR. It can be carried and placed anywhere to project AR using pan/tilting motors, while providing the user with distortion-free projection of a correct 3D view.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.8 [Computer Graphics]
dc.subjectComputer Graphics
dc.subjectApplications H.5.1 [Information Interfaces and Presentation]
dc.subjectMultimedia Information Systems
dc.subjectArtificial
dc.subjectaugmented
dc.subjectand virtual realities
dc.titleAIR: Anywhere Immersive Reality with User-Perspective Projectionen_US
dc.description.seriesinformationEG 2017 - Short Papers
dc.description.sectionheadersVirtual Environments
dc.identifier.doi10.2312/egsh.20171001
dc.identifier.pages5-8


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