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dc.contributor.authorVolkmann, Diego V.en_US
dc.contributor.authorWalter, Marceloen_US
dc.contributor.editorWilkie, Alexander and Banterle, Francescoen_US
dc.date.accessioned2020-05-24T13:43:03Z
dc.date.available2020-05-24T13:43:03Z
dc.date.issued2020
dc.identifier.isbn978-3-03868-101-4
dc.identifier.issn1017-4656
dc.identifier.urihttps://doi.org/10.2312/egs.20201017
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/egs20201017
dc.description.abstractThe modeling and rendering of hair in Computer Graphics have seen much progress in the last few years. However, modeling and rendering hair aging, visually seen as the loss of pigments, have not attracted the same attention. We introduce in this paper a biologically inspired hair aging system with two main parts: greying of individual hairs, and time evolution of greying over the scalp. The greying of individual hairs is based on current knowledge about melanin loss, whereas the evolution on the scalp is modeled by segmenting the scalp in regions and defining distinct time frames for greying to occur. Our experimental visual results present plausible results despite the relatively simple model. We validate the results by presenting side by side our results with real pictures of men at different ages.en_US
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/]
dc.subjectI.3.3 [Computer Graphics]
dc.subjectPicture/Image Generation CCS Concepts
dc.subjectComputing methodologies
dc.subjectRendering
dc.subjectModeling and simulation
dc.titleA Practical Male Hair Aging Modelen_US
dc.description.seriesinformationEurographics 2020 - Short Papers
dc.description.sectionheadersModelling - Appearance
dc.identifier.doi10.2312/egs.20201017
dc.identifier.pages57-60


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Attribution 4.0 International License
Except where otherwise noted, this item's license is described as Attribution 4.0 International License