Rendering Artistic Line Drawings Using Off-the-Shelf 3-D Software
Abstract
Most commercial 3-D software packages used for animated films and still picture production offer merely rudimentary support for non-photorealistic rendering. However, nearly all of these packages possess interfaces which allow the user to add custom shader programs. We present a solution which uses a custom shader combined with post-processing software in order to draw outlines and creases of 3-D scenes in a way which simulates artistic tools like pencils and ink brushes.
BibTeX
@inproceedings {10.2312:egs.20021017,
booktitle = {Eurographics 2002 - Short Presentations},
editor = {},
title = {{Rendering Artistic Line Drawings Using Off-the-Shelf 3-D Software}},
author = {Loviscach, Jörn},
year = {2002},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egs.20021017}
}
booktitle = {Eurographics 2002 - Short Presentations},
editor = {},
title = {{Rendering Artistic Line Drawings Using Off-the-Shelf 3-D Software}},
author = {Loviscach, Jörn},
year = {2002},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egs.20021017}
}