HIT! BAT! IT!
dc.contributor.author | Maegawa, Hideaki | en_US |
dc.date.accessioned | 2015-11-11T14:04:39Z | |
dc.date.available | 2015-11-11T14:04:39Z | |
dc.date.issued | 1999 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/egs.19991035 | en_US |
dc.description.abstract | Today’s high technology is tomorrow’s standard technology. In this rapidly progressing computer graphics world, my goal as designer is to polish and improve on the "old" and well-used skills. This production was originally made as title for my personal video portfolio. Therefore, one of the main criteria was to make it something that could be used for a relatively long time so I took particular care in character motion and camera work, as they are the basic factors of animation. | en_US |
dc.publisher | Eurographics Association | en_US |
dc.title | HIT! BAT! IT! | en_US |
dc.description.seriesinformation | Eurographics 1999 - Short Presentations | en_US |
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Short Presentations
Eurographics 1999 - Short Presentations