dc.contributor.author | Cheng, Irene | en_US |
dc.contributor.author | Boulanger, Pierre | en_US |
dc.contributor.editor | John Dingliana and Fabio Ganovelli | en_US |
dc.date.accessioned | 2015-07-19T16:45:40Z | |
dc.date.available | 2015-07-19T16:45:40Z | |
dc.date.issued | 2005 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/egs.20051034 | en_US |
dc.description.abstract | Online bandwidth limitations and fluctuations impose a major challenge in estimating the amount of data to transmit in a given time period. Over or under estimation of bandwidth can jeopardize the visual fidelity of the transmitted and related multimedia data. We propose a Visual Quality Prediction (VQP) model which supports an adaptive fragmented texture transmission approach taking bandwidth fluctuations into consideration, and adjusts the data size (and thus quality) of the next block of texture data to be transmitted. The transmission depends on a set of predictors used to optimize an overall best effort visual quality. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | A Visual Quality Prediction Model for 3D Texture | en_US |
dc.description.seriesinformation | EG Short Presentations | en_US |
dc.description.sectionheaders | Immersion and Perception | en_US |
dc.identifier.doi | 10.2312/egs.20051034 | en_US |
dc.identifier.pages | 101-104 | en_US |